Daily Dare



What is Daily Dare?
Daily Dare is a recurring Neopets site event that takes place in the Games Room. It was first introduced in March of 2007, when it ran for one month. If you did not participate in previous years Daily Dare challenges, don't worry! This new round of Daily Dare is independent of the one that took place previously, and it is very fun and easy to participate in. In 2007 Daily Dare was mainly hosted by sponsoring companies, while in 2008 Daily Dare was themed off of a more intricate story (read the story or watch the video).

The event is mock-hosted by Aristotle A. Avinroo, better known as AAA and his little sister Abigail. Daily Dare takes place in the form of challenges that run 30 days in a row. Starting on the first day, a Neopets flash game is chosen daily to be in the challenge. Much like in the game Better Than You, you must then play the game and send a specified score set by TNT. This event is unique though, as there are two different scores that you can choose to try and beat. The preferable score to beat is AAA's. He is better at games than his little sister, so his score will be set higher. Beating his score is a little difficult though, so you can also chose to beat Abigail's score, which is considerably easier. You get to decide each day if you want to challenge AAA or Abigail for the different games. You can only challenge one of them for each game, so chose wisely!

If you want a prize, whichever opponent you challenge is the one you need to beat. You have unlimited tries for the day, even if you already send your score three times that day, you can still complete a daily dare challenge, you will not rewarded any more neopoints though.


SunnyNeo Daily Dare Goodies
We have created some cool Daily Dare goodies for you to use. If you're into Daily Dare, be sure to check out this page for sweet stuff such as adoptables, a userlookup, icons, and a challenge completion counter.




Winning Prizes
Of course, this event wouldn't be as awesome without the prizes. This challenge rewards you generously with different game related items. You can obtain a item prize each day by beating either opponent. Beating Chadley gets you a better item prize than from beating Abigail. Aside from that, the prizes are the same for everyone for each game. Everyone gets the same prizes though, depending on who you beat. Once you beat either opponent's scores, you have to manually go back to the main Daily Dare page to manually collect your reward. Simply click the little image of the giftbox adjacent to where the score you just beat is listed, and a prize will be rewarded to you. If you send a score and the gift is still faded and therefore you can't click it, you've done something wrong. Make sure you didn't forget to click the button to challenge either Chadley or Abigail for the day, and also make sure you sent the right score. At the end of the challenge, extra prizes are also awarded depending on the manner in which you completed the event.




Double Dare
Double Dare is a special challenge during Daily Dare. To take the Double Dare, you must challenge Chadley and match or beat his score. If you succeed, you'll receive Chadley's and Abigail's prizes for the day! If you fail, however, you'll receive nothing. There will be one or two double dares per week.


Trophies
Along with marvelous prizes, you can also get a trophy for participating. For 2016 the trophies look like this:

  • Gold � Beat AAA at each challenge.
  • Silver � Complete all challenges before the end of Daily Dare, beating AAA at least once.
  • Bronze � Beat Abigail at each challenge.
  • Participant � Beat or match at least one AAA or Abigail score by the end of the event.
Mainly, your goal is to beat AAA at everything so you can get the Gold Prize. If you can't beat his score for every game, beat him at least once so you can get silver.
In previous years you had to beat Abi and/or AAA to get the gold trophy, but in 2011 TNT decided that everyone should have the option to get the top prize.
From the Neopian Times Editorial:

The gold trophy will be awarded to players defeating AAA at all the challenges, regardless of the day on which it is done. This year, instead of having multiple trophies for such things as beating the challenges on their release days, there are bonus prizes each day for completing the challenge on the day it's released.

Remember to try to beat either AAA or Abigail every day to earn the daily bonus prize of beating them on the day of the challenge.
Important Tip:
If you're not sure if you can get the AAA score, do not challenge either Abigail or AAA right away. Play the game first and then if you do manage to get AAA's score, minimize the game window, click the button to challenge him, and then send the score.



NC Mall Challenges
For the NC Mall Challenge Daily Dare 2016 Lulu is looking for what AAA has been up to. Help her find the papers that AAA is fiercely guarding by opening the doors of the Royal Neopian. You can read all about Raiding the Royal Neopian in our Guide.


Team Challenge
For Team Challenges, pair up with a Neofriend and then challenge AAA or Abigail together. You can both win an extra prize if you both defeat your opponent. To complete the Team Challenge, you'll need to visit the Team Challenge hub. Team Challenges will be made available each Friday through Sunday, beginning Friday. From the Team Challenge hub, follow the prompts to choose your opponent, pick your Neofriend partner, and send an invitation. You must challenge AAA or Abigail from the Team Challenge hub in order to accept the Team Challenge. You might also be asked to accept an invitation from a Neofriend. Once you and your partner beat or match AAA's or Abigail's score (depending upon whom each of you has agreed to challenge), you will be awarded a Team Challenge bonus prize in addition to the regular AAA or Abigail prize for that day. You and your Neofriend will have to best AAA's or Abigail's score prior to midnight the following Monday in order to qualify for the Team Challenge bonus prize. You can visit the Team Challenge Rules or FAQ for more details.


What are the Prizes and Challenges?
By using the navigation below you can view the challenges and prizes of the different Daily Dare events that Neopets has hosted. For the current Daily Dare, if you need help with getting a score to beat either challenger this section also contains tips and game codes if there are any for each day's game. If you are looking for game related items for your gallery or good items worth investing in due to retirement, be sure to check out previous years for the prizes.


NAVIGATION
[ 2007 | 2008 | 2009 | 2010 | 2011 l 2012 l 2013 | 2016 | 2017 | 2018 | 2019 ]
[ NC 2012 | NC 2013 | NC 2016 | NC 2017| NC 2018| NC 2019 ]

Trophies
At the end of the Daily Dare trophies were given out along with the extra prizes listed below and, for those that did not already have it, the Daily Dare site theme.

Trophies
Gold


10,000np
Site Theme
Silver


8,000np
Site Theme
Bronze


4,000np
Site Theme
Participation Medal


1,000np
Site Theme


Extra prizes
At the end of Daily Dare extra prizes were handed out to everyone who participated in the event. The prizes given to a player are based on their preformance at the games. The table below shows the prizes given to the different trophy levels. Gold gets all of the prizes, Participation only gets the last prize.

Prizes per rank
Gold


Game Controller Collectable Charm
Album Item
Silver and up


Dangerous Maraquan Yo-yo
Battle Magic
Bronze and up


Fun Activities for Bored Siblings
Book
Participation Medal and up


The Royal Neopian Souvenir Set
Gift


AAA
Abigail
May 2nd 2016
Score 1100 points on
Top Chop

Prize:

Shenkuu Courtyard Wall

(Click to Preview)
Score 300 points on
Top Chop

Prize:

Cherry Blossom Candle Holder
Gift
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Shenkuu Conical Hat

(Click to Preview)
OR


+2 Strength Points
Tips for Top Chop:
  • Hit the space bar in order to make the moving black line stop in the green area, preferably directly in the middle over the white line. If you stop it directly over the white line, you'll get bonus points. If you stop it directly over the white line a few times in a row, you'll get a power up.
  • In the first three levels, the black line will move progressively faster with each level. If you seem to be too slow for the faster levels, hit the space bar a little before you think you have to.
  • In the next four levels, the black line will move erratically, speeding up and then slowing down, and sometimes stopping completely. Try to wait until the line is moving slower before you try to hit it. Just be careful not to wait too long- there is a time limit.
  • During the rest of the levels, the green area and the black line both move; however, you should be able to get AAA's score without beating any of these levels. If you want to try to beat the levels, it's best to try to stop the line when both it and the green area are near the top or the bottom of the meter.
  • Sometimes a Moffit will jump across your board. You can't hit your board during this time. However, you won't be penalised in any way if you attempt to hit the board while the Moffit is jumping across it, so you really don't have to bother worrying about this.
  • If you're lucky enough to get a power up, save it for the tougher levels; you can choose when to use it by clicking on it.
May 1st 2016
Score 1650 points on
S.M.E.L.T.

Prize:

Metal Butterfly Wall Art

(Click to Preview)
Score 370 points on
S.M.E.L.T.

Prize:

Cog Keychain
Gift
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Interlocking Gears Set
Toy
Tips for S.M.E.L.T.:
  • Place the outlines of a part with your mouse as quickly as possible. Click the left mouse button to stamp it.
  • You get more points for placing a perfect cut, but it's not necessary. Time is more important.
  • If you can't fit a part on your sheet, hit the SMELT-button to get a new one. It will take about 1 second to load.
  • Use z/x keys to rotate, although I recommend not using those since it takes too much time.
April 30th 2016
Score 3250 points on
Sutek's Tomb

Prize:

Lost Desert Tapestry

(Click to Preview)
Score 200 points on
Sutek's Tomb

Prize:

Desert Lupe Statue
Gift
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Lost Desert Vase

(Click to Preview)
OR


+2 Intelligence Points
Tips for Sutek's Tomb:
  • The game code pyramibread displays next possible move. Multiple use per game.
  • The game code plzsutekcanihavemoretime gives you 30 seconds extra time. One use per game.
  • Play on hard mode to get more points in a quicker time.
  • Try to get 4 or more tiles in a row; this increases the points you make.
  • There are various special tiles throughout the game which act as bonuses.
    • bomb tile - when this tile drops down three or more spaces it will detonate and it knocks out all the tiles ABOVE the bomb in that column. Handy for sneaky points.
    • golden coin tile - is a wild card. Can be used in any combo.
    • ankh tile - when this tile reaches the bottom of the game screen it will knock out the entire column it is sitting in and the entire row it is sitting in. So it will launch a horizontal and vertical attack - knocking out twice as many!
    • scarab tile - When this tile reaches the bottom of the game screen it will knock out the column it is in.
    • TPOSG tile - a VERY RARE tile. If you happen to see this during the game try your hardest to make it go to the bottom. When it does it will knock out every single tile on the screen and you'll be awarded 500 points. Also your timer will be refilled.
  • With the special tiles, if the game board is reshuffled, the special tiles will disappear
  • If you absolutely feel like you can only play zen mode to obtain this score heed this warning, if the board is reshuffled your score will be reset to 0
  • Try to create your combos at the bottom of the game screen. It makes it easier for tiles to fall from above and gives a greater chance of more combos being made available.
  • Clicking the hourglass pauses the game. While the game is paused you can type in plzsutekcanihavemoretim, and then when you unpause the game, type the final e. This way, you don't have to waste time typing the entire code while the timer is going. The game can only be paused up to 3 times so save those pauses for when you really need them. Also, pausing the game just to give yourself extra time to find combos won't work. The screen will be hidden with an anubis sitting on top.
  • Sometimes there are several possible matches close to each other. If you make the "wrong" match first, then the tiles may be moved in away that ruins your chance of making the other possible matches. Try to make the matches in the "right" order so that you can actually make all the matches without ruining any of them. Also try to make matches that will cause other tiles to fall and automatically make matches for a chain.
  • Try to make vertical matches as opposed to horizontal ones, because they give you a better possibiilty for chains.
April 29th 2016
Score 4000 points on
Piper Panic

Prize:

Straw Mat

(Click to Preview)
Score 250 points on
Piper Panic

Prize:

Cobrall Charming 101
Book
Team Challenge Prize
If both you and your partner beat AAA

Venomous Potion
Battle Magic
Team Challenge Prize
If both you and your partner beat Abigail

Grey Cobrall
Petpet
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Golden Cobrall Staff

(Click to Preview)
Tips for Piper Panic:
  • Check out our Piper Panic Guide.
  • Memorise your paths, each level will have the same board each time, though it might be rotated.
  • Get all the gems and bonuses possible.
  • Baskets marked with a star will give bonus points if you end a level with those. Try to make combo's with those, like have two or three star baskets as the last three baskets you land on at the end of a level.
  • Be sure to pick up the ankh at level 5, this will give you an extra live.
  • Don't lose any lives until level 10. On level 10, you want to play through as many times as you can, so lose lives on purpose.
April 28th 2016
Score 150 points on
Extreme Herder

Prize:

Fur Chair

(Click to Preview)
Score 50 points on
Extreme Herder

Prize:

Kacheek Pancake
Food
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Lupe Hat

(Click to Preview)
OR


+2 Speed Points
Tips for Extreme Herder:
  • Learn to change direction fast and put the petpets in the paddock right away.
  • The snowflake will freeze Balthazar for a short period of time- it's very useful, so pick it up when you can.
  • The game code freeze will freeze Balthazar temporarily. One use per game.
  • The orange orb speeds up Samrin, but don't bother with it- it's not very useful and just makes Samrin harder to control.
  • Collect the petpets nearest to Balthazar first so that he doesn't eat them. If there are several petpets near Balthazar, carry one a short distance away, use the space bar to drop it, and then go back and collect the other petpets that are near Balthazar.
  • Put the last petpet of the level in the paddock from the left side, so you can start the next level near Balthazar and quickly get to the petpets on that side first.
  • You can use petpets to lure Balthazar around by dropping them in strategic places.
April 27th 2016
Score 600 points on
Chia Bomber 2

Prize:

Water Bazooka
Battle Magic
Score 25 points on
Chia Bomber 2

Prize:

Bomb Mug
Gift
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Cheese Bomb
Food
Tips for Chia Bomber 2:
April 26th 2016
Score 1750 points on
Darigan Dodgeball

Prize:

Spiked Metal Fence

(Click to Preview)
Score 400 points on
Darigan Dodgeball

Prize:

First Aid for Deep Wounds
Book
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Dangerous Dodgeball
Battle Magic OR


+2 Defence Points
Tips for Darigan Dodgeball:
  • Aside from running into the spiked balls, running into the walls will also kill you, so try not to get too close to the walls.
  • Click on your character to start moving it around with the mouse. Once you've clicked on your character, you can't let up on the mouse button, or your game will be over.
  • The spike balls always start out heading the same direction. The smallest ball travels down and to the left, the grey ball that's really weird goes down and to the right. The purple ball with blue spikes goes up and to the left, while the large grey goes up and to the right. This may help you plan your first few seconds of the game. Thanks for this tip to millionare_wana_be.
  • There's not really much strategy to this game. Just avoid the spiked balls and walls as long as you can, and try not to get cornered.
  • For slow computer's, if the game is lagging too much, it might suddenly end after 5 or 10 seconds. If you have this problem, play on smallest size and lowest quality to avoid it.
  • You get 100 points for every second. So for a score of 1750 you need to at a time of at least 17.5 seconds.
April 25th 2016
Score 550 points on
Petpet Plunge

Prize:

Shell Lamp

(Click to Preview)
Score 70 points on
Petpet Plunge

Prize:

Shell Clock
Special
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Shell Sandals

(Click to Preview)
Tips for Petpet Plunge:
  • Play at lowest quality and smallest size, if the game lags.
  • If you get a whirlpool, head for it to get to a bonus level.
  • On the higher levels, use full strength for your shots.
  • Make sure you only press the spacebar once the meter is in the white part, or even better, the green.
  • If you missed, the game will end.
  • On the first level, point the arrow straight up and stretch it far (past the edge of the screen) to finish the level in one shot.
  • Finish the second level in one shot by shooting yourself to the upper lefthand corner and hitting the bubble- stretch the arrow to fairly close to the edge of the screen, but don't stretch it too far.
  • In level 4, there is a bonus level hidden inside one of the bubbles. Try to collect some shells (but not all of them) before entering the bonus level.
  • In the bonus level, stretch the arrow as far as it will go, and shoot yourself into one of the green bubbles in the upper corner.
  • In level 5, shoot yourself down into the right corner, inside the half-circle of green bubbles. With some luck, the level can be finished in one shot this way.
  • In level 6, wait for the obstacle petpet on the right to be near the bottom, then shoot yourself towards the two shells at the bottom of the screen near the right side. Doing this should allow you to collect all the shells on the right side of the screen. Now aim for the shells on the left side of the screen.
  • Practice levels on zen mode in order to master beating them in one shot.
April 24th 2016
Score 1000 points on
Dubloon Disaster

Prize:

Treasure Hunting for Pirates
Book
Score 40 points on
Dubloon Disaster

Prize:

Boat in a Bottle Charm
Gift
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Homing Mine
Battle Magic

OR


+2 Intellicence Points
Tips for Dubloon Disaster:
  • The game code scallywags creates a whirlpool. One use per game.
  • This whirlpool might suddenly appear when you're playing as well. This can happen once per game. If the whirlpool appears or you're using the 'scallywags' code, place you boat in one of the corners and press the up arrow key to avoid getting sucked in.
  • Once the first nine mines appear, do not do anything that could cause them to explode. If there are not 9 mines, new mines appear after every dubloon you get in random spots, and they might even appear on top of you.
  • Don't use the scallywags code unless you are cornered by the mines and will die otherwise.
  • Try to herd the mines into a circle by rowing constant circles around all the mines. This makes them easier to deal with.
  • If a dubloon's close to your group of mines, go to another part where no mines are and keep floating around there to lure the mines away from the dubloon.
  • The dubloons that appear are:
    • Two Dubloon Coin: 10 points
    • Five Dubloon Coin: 25 points
    • Ten Dubloon Coin: 50 points
    • Twenty Dubloon Coin: 100 points
    • Fifty Dubloon Coin: 250 points
    • One Hundred Dubloon Coin: 500 points
    • Two Hundred Dubloon Coin: 1000 points
    When the higher ones appear, try to get them without taking too much risk with the mines, since the higher point dubloons are a great help to you.
  • You can win the game right away with a Two Hundred Dubloon Coin (worth 1000 points); however, they are very rare.
  • If you're having trouble, try restarting the game until you start out with at least a Ten Dubloon Coin (worth 50 points.)
  • Another strategy is to get two dubloons and cause the first two mines that appear to collide. You can get two mines to collide by positioning your boat between them and then slowly moving away, so that they both move towards you but blow up before they hit you. This is a fairly safe strategy, as there will never be more than two mines, but be prepared to be playing for a long time. Using this method also means that a mine could pop up right on top of you and instantly end your game, so it's risky in that way.
  • Turn off the water effects in the game options. They're pretty, but cause a lot of lag. If you're having trouble spotting the dubloons, play on large size.
April 23rd 2016
Score 650 points on
Stowaway Sting

Prize:

Rope Fence

(Click to Preview)
Score 100 points on
Stowaway Sting

Prize:

Stolen Money Bags

(Click to Preview)
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Wooden Crates

(Click to Preview)
Tips for Stowaway Sting:
  • The game code scrap restores your health to full.
  • Play using Internet Explorer browser if you have it. The timer goes faster using some other browsers like Mozilla Firefox.
  • Collect all four swagbags of Neopoints on level one before finishing the level. Don't worry about the time. In level 2, also collect all five swagbags of Neopoints before finishing.
  • Play the game with patience and practice a good strategy for beating each level. Since each level is the same aside from where the bad guys and swagbags appear, you'll get better with practice!
  • The only way to die in this game is by purposefully ramming yourself into an enemy. If an enemy is getting close, simply turn around and fly away from it.
April 22nd 2016
Score 250 points on
Mynci Beach Volleyball

Prize:

Deserted Volleyball Court

(Click to Preview)
Score 20 points on
Mynci Beach Volleyball

Prize:

Sunset on the Beach
Food
Team Challenge Prize
If both you and your partner beat AAA

Volleyball on Fire
Battle Magic
Team Challenge Prize
If both you and your partner beat Abigail

Volleyball Strategy Plays
Book
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Colorful Beach Shirt

(Click to Preview)
OR


+2 Strength Points
Tips for Mynci Beach Volleyball:
  • The game code turdle makes a Turdle appear in your opponents field. One use per game.
  • The game code dirigibles makes a balloon fly across the screen (does nothing).
  • Try scoring in the empty space in front of or behind your opponent.
  • Hitting the pawkeet with the ball will give you handy power-ups most of the time.
  • Strategy for a good launch: when you serve just run toward the net and throw the ball at the last moment. ( see the last white spot on the floor.)
  • The opponent is a bit slower than you so he will not be able to take the ball.
  • You get 10 points for each point you have more than your opponent and 50 points for winning the round, so if you win round 1 with 12-0 you get 170 for that round.
April 21st 2016
Score 750 points on
Bumble Beams

Prize:

Millipod Skirt

(Click to Preview)
Score 50 points on
Bumble Beams

Prize:

Roburg Burger
Food
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Island Rotawheel
Petpet
Tips for Bumble Beams:
  • The longer you spend on each platform, the harder it is to control the petpet. Do not spend too long waiting on one.
  • Collect all the stars in each level for extra points.
  • Try to get a petpet in every other box, this will make it easier towards the end of each level
  • Tap your left and right keys very softly. If you press them too hard you will lose control.
  • Try to balance your petpets on the edge of the beam until the chart is on the exact spot to make your petpet land in the middle. You will then receive 10 points instead of 5.
  • If you need time to think stay on the top beams longest; once you get to the bottom beam you have no room for error.
  • On the orange beams that appear on level 5+ you can stop your petpet by holding down the key in the opposite direction of where your petpet is going.
April 20th 2016
Score 2750 points on
Snow Roller

Prize:

Snow Castle

(Click to Preview)
Score 150 points on
Snow Roller

Prize:

Pretty Snowflake Pendant
Gift
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Snow Throne

(Click to Preview)
OR


+2 Speed Points
Tips for Snow Roller:
  • The white slushie will give you the "black hole" power up, which draws all items to you, allowing you to collect them automatically without having to aim for them. While you have this power up, you can jump continuously to avoid obstacles, and all items will be sucked into your snowball. This is a great power up, so always try to collect it.
  • When you have a choice of paths, try choosing the longer ones, so that you have a longer time to collect items for more points.
  • Collecting items makes your snowball bigger, and hitting obstacles will make your snowball smaller. If your snowball gets too small, your game is over. At the end of each level section, you get a bonus based on how large your snowball is. So try to avoid hitting obstacles in order to keep your snowball as large as possible. It's easiest to avoid obstacles by using the space bar to jump over them, but you can also steer your snowball back and forth with the arrow keys.
  • Pay close attention; some of the obstacles are white and can blend into the background.
April 19th 2016
Score 8000 points on
Ice Cream Machine

Prize:

Ice Cream Skirt

(Click to Preview)
Score 600 points on
Ice Cream Machine

Prize:

Rainbow Ice Cream Sandwich
Food
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Ice Cream Garland

(Click to Preview)
Tips for Ice Cream Machine:
  • The game code strawberryvanillachocolate gives you an extra life when typed before the start of a level. One use per game.
  • The yellow scoop with a cherry on top is worth 100 points and the blue fish scoop is worth 250 points. A large amount of your points will come from collecting these scoops, so try hard to collect them any time you see them.
  • Extra lives are important- the pink scoop with the heart on it will give you an extra life, so collect it whenever you can.
  • Collecting the red scoops causes the ice cream to slow down. This powerup will stack- the more you collect, the slower the ice cream will go. This can be helpful, but make sure not to slow things down too much, especially in later levels, or you're likely to get stuck behind walls of slow-moving ice cream that you can't escape from.
  • The purple scoop which has a small outline of a chia on it will cause your character to shrink down, making it easier for you to dodge ice cream. It's very useful to have, and this powerup also stacks, meaning your character will get continually smaller as you collect more of these purple scoops.
  • The green scoop causes the ice cream to speed up- you don't want this! You also don't want to collect the light blue scoop which has an outline of a chia on it- it will make you larger, and therefore it will be harder for you to dodge the ice cream. Both of these powerups will also stack.
  • If you collect the cherry scoop, the fish scoop, the strawberry bomb, the shield, or the extra life, it will cancel all of your stacked powerups, so be aware of this. The strawberry bomb is fairly useless, and the shield only lasts a short while, so you may not want to collect either of these two scoops if you're under the effects of good powerups.
  • Attempt to stay around the middle of the screen so that you don't get trapped against a wall.
  • Don't move around too much. You can usually stay still most of the time in the first few levels, only making slight movements left and right.
  • Be careful not to right click with your mouse, as this will cause your game to automatically end!
April 18th 2016
Score 5000 points on
Spacerocked!

Prize:

Slingshot Lamp

(Click to Preview)
Score 500 points on
Spacerocked!

Prize:

Slingshot Necklace

(Click to Preview)
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Breathtaking Night Sky

(Click to Preview)
OR


+2 Speed Points
Tips for Spacerocked!:
  • The slingshot changes colour, green for full power and red for low power. Take your time, aim high and wait for bright green.
  • Good obstacles: Magma Pits, Green Meteors, Patches of Dirt and Purple Grundos gain points and boost your power or give bonus boosts or ammo.
  • Bad obstacles: Pipes, Craters, Steam Vents, Red Meteors will stop your progress.
  • There is a large bonus for hitting the spaceship at the end of each level.
  • The B button uses a Purple Grundo Boost, use this to help avoid bad obstacles and to hit the spaceship.
  • To get a high score, you'll need to make use of all your lives each round. You have 3 lives per round, so make sure you use the first two to gather bonus points. Use the third life to finish off the level by hitting the ship.
  • To hit more bonus obstacles during the first two lives, make sure you aim hard and low. The patches of dirt on the ground for instance, will give you a whopping 1,000 points for hitting them!
April 17th 2016
Score 1900 points on
Chariot Chase

Prize:

Chariot-Inspired Shield

(Click to Preview)
Score 100 points on
Chariot Chase

Prize:

Fire Alabriss Action Figure
Toy
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Optimal Care for Chariot Alabrisses
Book
Tips for Chariot Chase:
  • You get points for each lap you finish, and you get more points per lap if you finish the lap quickly. If you have a hard time finishing the laps quickly without dying, then just take it slow and concentrate on finishing as many laps as possible.
  • Hitting the other racers will make you lose a life, but hitting the walls won't hurt you- it will just stop you until you move away from the wall. You may want to run into the wall on purpose in order to avoid running into another racer. For instance, if another racer is directly ahead of you, and you know you'll run into it if you keep going, just run into the wall to stop yourself. When the other racer is far enough away, move away from the wall and keep going. Letting go of the up arrow key isn't a very effective way of stopping because it doesn't stop you quickly enough.
  • If you're going for slow and steady, then choose the Fire Alabriss- you will then start at the very left of the group. This will allow you to steer towards the left wall and wait there for the other Alabriss to pass you. Once they're in front of you, you can start chasing them. If you're trying for extra points through speed, hold down the up arrow key during the countdown. You'll shoot out ahead of the other racers, and since you'll be ahead of them for a little while you won't have to worry about running into them during that time.
  • Wait at the intersections; just hit yourself against a wall to stop and wait for all the other players to have passed you. Once the intersection is clear you can pass it and continue with the track.
  • The Altadorian Sun will make you invincible, and the cloud will speed you up as well as making you invincible at the same time. These are both very useful items to pick up- you can move around the track faster without having to worry about losing lives by running into the other racers.
  • The clock slows down the other racers. It actually isn't very useful; it makes it harder to avoid running into the other racers.
  • Running into the dung will make you spin out and lose control over your chariot, so avoid it.
  • Try holding down the up arrow key the entire time with one hand, and using the other hand to steer your chariot with the right and left arrow keys.
  • Just play on normal mode; hard mode doesn't give many extra points.
April 16th 2016
Score 400 points on
Ready to Roll

Prize:

Altador Forest Background

(Click to Preview)
Score 75 points on
Ready to Roll

Prize:

Minitheus Plushie
Plushie
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Yooyu Cap

(Click to Preview)
OR


+2 Defence Points
Tips for Ready to Roll:
  • Gather the sun tokens for extra points. For every 10 sun tokens you collect, you'll gain an extra life.
  • Relax! This game is all about patience. Make small movements by only moving your mouse a little. Large, unorthodox movements will cause you to lose.
  • Keep playing level 1 until you can get all the sunnies. It's not that difficult, and you can quickly restart if you mess up.
  • Your main objective should be finishing the levels, as you get 150 points for each level you finish.
  • On stage 2-2, try to rotate the board steadily at a medium speed in order to sort of float in the air, right between the spiked walls and the rotating spike ball.
  • After finishing level 2-2, you should have enough points.
April 15th 2016
Score 380 points on
Faerie Caves II - Fyora's Quest

Prize:

Woodsy Faerie Dress

(Click to Preview)
Score 60 points on
Faerie Caves II - Fyora's Quest

Prize:
Team Challenge Prize
If both you and your partner beat AAA

Preoccupied AAA Stamp
Stamp
Team Challenge Prize
If both you and your partner beat Abigail

Faerie Floss Cocktail
Food
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Faerie Healing Dust
Battle Magic Item
Tips Faerie Caves II - Fyora's Quest:
  • Collect as many of the treasure chests and gems as you can.
  • There is no time limit, so plan each level carefully. As long as you have lives left, you can restart the level and try again, this won't affect your overall score.
  • Make sure you have enough room to step away from the dynamite once you light it.
  • If you are stuck on a level you can use the code quaglor to skip it. You won't however get any points for a skipped level, so only use this as a last resort.
April 14th 2016
Score 450 points on
Carnival of Terror

Prize:

Clown Dress

(Click to Preview)
Score 100 points on
Carnival of Terror

Prize:

Clown Cookie
Food
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Clown Balloon

(Click to Preview)
Tips for Carnival of Terror:
  • Check out our Carnival of Terror Guide.
  • The game code custard refills the health bar. One use per game.
  • The game code piecrust refills the ammo bar. One use per game.
  • Each clown has a head, an arm, a set of legs, and an inner body. Some clowns also have umbrellas. Occasionally, the clowns will throw pies at you, which you can also shoot. Shooting each of these things gives differing amounts of points:
    • Clown Head: 2 points
    • Clown Legs: 2 points
    • Clown Arm: 3 points
    • Clown Body: 6 points
    • Umbrella: 1 point
    • Pie: 1 point
  • There are also a couple of bonuses which you can shoot:
    • Ammo Case: extra ammo (10 extra shots)
    • Clock: extra time (about 10 extra seconds)
    • Health Pack: extra health (gain back 1/10th of your full health)
  • Make sure you get all the ammo, health and time powerups, you'll need them.
  • Watch the pies! Though they only give 1 point to shoot, if you don't shoot them you lose health.
  • You're most likely to run out of ammo, in order to keep going during the game, it is easiest if you type 'piecrus' at the beginning of the game, so you only have to press the t-button when you're actually very low on ammo.
April 12th - 13th 2016
Score 25,000 points on
Dueling Decks

Prize:

Card Tower

(Click to Preview)
Score 1,000 points on
Dueling Decks

Prize:

What to Do with Old Cards
Book
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Card Garland

(Click to Preview)
Tips for Dueling Decks:
  • Maximum values for Courage: 16, Charisma: 15, Intelligence: 162
  • Don't forget that you have a wildcard available! Play it only when you really need to and replace it with a card with low values. You can only use your wildcard once.
  • If you win too many in a row, your game will be over too fast. Try extending your game by allowing Zenco to win some rounds.
  • The cards will appear in the same order each time through, try to keep track as you play.
  • Make sure you get the bonus for five cards in a row before you start letting Zenco win.
  • To get maximum points quickly it's easiest to play on the hardest level, and just take turns winning and losing rounds. For example, win perhaps 5 hands in a row (which will give you bonus points), then let the Mynci win a few hands then win again. This way you will build up points. Just remember to take note on which cards have already been played so you have an idea what to expect
  • Cards with the following stat scores are the best to use to have a better chance of winning a round:
    • intelligence - over 100
    • charisma - over 10
    • courage - over 10
  • The highest cards values are 162 (intelligence, Roothless), 16, (courage, Bruno and Judge Hog), and 15 (Charisma, Fyora and Rufus).
  • Your cards and Zenco's will repeat in the same order during the game, so take notes.
  • Restart the game until you get Ylana Skyfire as a card. This is one of the strongest cards in the game and can help you a great deal to win again when you're on a losing steak.
  • If possible, choose the highest value on the card, unless you know the order and values if the upcoming cards, and you compare the values with you own cards and decide what would be best to choose. Since intelligence ranges from 1-162 and courage from 1-16, a courage of 10 is a higher value then a intelligence of 88.



Avatar:
On March 26, 2007 around 1:40 pm NST TNT activated the avatar you can see below for participants in the March 2007 Daily Dare. The avatar was not reactivated after that.

Released in 2007 for beating AAA or Abigail in 15+ Daily Dare challenges.

The avatar was awarded again during the 2018 Daily Dare for beating AAA's score for 15 or more times.
(TNT announced that they plan to keep releasing it for future Daily Dares as well!)

Tip: Check SunnyNeo's Daily Dare page for more information about Daily Dare.

±
neoHTML
Games Master
A R I S T O T L E A. A V I N R O O
neoHTML
siggy


Inviting a friend
Newly released is the option to send a friend a NeoGreeting about Daily Dare. You can see the card by clicking here.


Neopedia:
For more information about AAA and Abigail you can check out either of their articles in the Neopedia.

Neopedia: Daily Dare
Neopedia : Aristotle A. Avinroo
Neopedia : Abigail


https://images.neopets.com/games/aaa/littlesister_siteimage.gif https://images.neopets.com/games/aaa/aaa_siteimage.gif

Link Back to Guide
If you would like to link to this guide, you can use the buttons below.
Neopets Page
Other Page
Neopets Page
Other Page