Kass Basher

 
General Info
In the land of Meridell there is a favorite sport among the inhabitants. After all the evil Lord Kass has done to Meridell, it is only natural that the Neopians found a way to let their anger out. A plushie of Lord Kass was made. You are to bring anything you can find to hit the Lord Kass plushie as far as you can in Kass Basher. Clearly, the further you launch the innocent plushie, the higher up on Lord Kass' revenge list you are. You can read more about the sport in the Neopedia.
 
Since this is a site feature that gives out neopoint rewards and prizes, you may not play Kass Basher on your side accounts. For more information look at our side accounts guide. You must also choose one version of the game to play per day. Playing both original and HTML5 versions on the same day is not allowed.

How To Play
There are a few elements to the game that make the difference between obtaining the avatar and the 1,000nps per play. However, the gameplay itself is simply the same for each difficulty.

Controls
After you chose the difficulty, the screen will show the plushie up on a tree branch with the blue blumaroo holding the respective batting tool. All you have to do to start the game is click the mouse on computer or tap the screen on mobile which will make the plushie fall. From there, you can click or tap again to swing the batting tool to hit the plushie. The turtum will then walk up and measure your distance. If you are not happy with the score, simply click or tap again and the game will restart with the plushie back on the branch.
 
Be careful not to have too fast of fingers and push the space bar or click the mouse too quickly or you may lose a high score. Also, when you use the mouse to send, be sure to hit the button. If you click off of it, you will restart the game with the plushie on the branch and lose your score.  


Difficulty
There are three difficulty levels which you can unlock by clicking each difficulty and gaining a certain score. Naturally, the higher the difficulty, the further the plushie will fly. However, be careful as the speed the plushie drops to be hit increases.

 
Difficulty Plushie Drop Speed
Once you unlock the difficulty, you do not have to again unless you delete your temporary internet files.
Easy
Bread


Automatically Unlocked
Medium
Stick


Requires a 175m Hit
Hard
Bat


Requires a 450m Hit
Random
Tree


Random when playing the game.
Same Speed as Hard - Bat, but falls from the sky since the branch is no more.


Wind Speed
The wind always has a factor when outdoors. The stronger the wind is the further it will carry the plushie. The positive numbers (1 through 9 meters/second) will help push the Kass plushie further. Neutral wind (0 meters/second) will not help nor hinder the plushie's flight. Negative numbers (-1 through -9 meters/second) means the wind is blowing in the opposite direction. This will fight against the flight of the Lord Kass plushie and may even send it backwards.

With the new HTML5 version of the game, the wind will continue to change even as the plushie flies.  This will affect your total distance and score.  So if you drop the Kass Plushie and hit it at 9, by the end of the bounces the wind may end at 5.  Be sure to keep track of wind speeds the entire flight to make sure they stay high to better the final score.


Flag Break Down

9 meters/second

8 meters/second

7 meters/second

6 meters/second

5 meters/second

4 meters/second

3 meters/second

2 meters/second

1 meters/second

0 meters/second

-1 meters/second

-2 meters/second

-3 meters/second

-4 meters/second

-5 meters/second

-6 meters/second

-7 meters/second

-8 meters/second

-9 meters/second
 

AH! The Kass plushie is coming back toward me! - the effects of negative wind.

When To Hit
Of course, where you hit the kass plushie depends on how far it will fly. You want to try to hit the kass at the top of the batting tool.
 



Projection
The projection direction will either limit or further your gain. If you hit the kass too late, it will head straight down. If you get an okay hit, the plushie will be at an angle pointing upward. If you hit it in the ideal spot at the top of the batting item, it will be pointing even further up.
 
Projection

Bad

Okay

Best

Control The Flight
The Lord Kass plushie actually flaps its wings which can be used to help increase the distance - only if you use it correctly.

The moment you hit the plushie do not release. This will stop the wings from flapping which will in turn make the plushie shoot through the air with less drag. Once the plushie reaches peak height and begins to descend, release the mouse or tap so the plushie flaps its wings to keep him moving forward instead of plummeting back down. As the plushie bounces, click or tap each time to try and bounce more.

Tips
Don't Send Scores With Bread Or Stick
These are simply qualifying rounds that you do not have to send to unlock, and do not give you much of a score. It also does not qualify you for the avatar.

Use The Wind To Your Benefit
Wait for the wind to get to 9 meters/second before you release the plushie to hit it. This will give you the maximum help with distance.

Use Projection Angle To Increase Score
When the Kass plushie is angled upward, you can get a decent score. However, when you get the best hit, the plushie will be nearly pointing upward increasing your distance.

Bouncing On Landing Adds Distance
If you do not hit the spacebar or click the mouse on landing, the plushie will bounce twice. If you do, you can get a total of five bounces if you click or hit the spacebar at the exact moment the plushie hits the ground each time. It can be difficult to get all five bounces all the time as a warning.

High Scores And Trophies
This applies to the Flash Version of the game only with Game ID of 381.  Unless you get lucky when the games are reset and enough bounces to increase your distance to the 1,177 minimum score, the only way to get a trophy is to get the tree as a bat. The tree increases your distance by far.

 
Please Note The Flash Version of Kass Basher is game ID 381. The HTML5 version is game ID 1310 which does NOT have a high scores table page. This may mean you cannot gain a trophy from the HTML5 version. If this changes and we haven't updated this alert, please contact us.


 
 
 

Gold Trophy
 
Silver Trophy
 
Bronze Trophy


Avatar
An avatar was released for this game on July 6, 2004.
 

Score 850 or more points at Kass Basher.

neoHTML
W 
    H ˙·. 
        A ···
 NAMEHERE
   C .·˙
K 
 A
neoHTML
siggy

Flash Version Only: Score Marker Change
In the Flash Version, there is a rock between 800 and 850 distance that if you click on it, the score marker will turn from a turtum to a drackonack. This has no effect on your score, just simply a visual difference. However, it does reset back to turtum afterwards.
 
 


Previous Name
The game used to be called Whack-A-Kass but the game was renamed on December 12, 2007 for copywrite with other "Whack-A" games. This however explains the avatar which is called "Whack A Kass" and says "Whacked" along with the Neopedia article.
 
 

Whack-A-Kass, the original name.
 

Awhile ago, the name of Whack-A-Kass was changed to Kass Basher because Lawyerbot informed you of some legal issues and such. However, after a long day, I felt the need to show Kass who's boss and noticed (yes, I'm that unobservant) that at the bottom of the game it says Farthest Whack. Should this now, perhaps, say farthest bash? Just wondering. ^.^ ~titian_starfire

Thankfully, no one has claimed the word "whack" for their very own yet, so we think we can still use it!

Question #5,881, archived from Editorial Issue 384 · Published 2009-03-20