Sunny Neo

Daily Dare




What is Daily Dare?
Daily Dare is a recurring Neopets site event that takes place in the Games Room. It was first introduced in March of 2007, when it ran for one month. If you did not participate in previous years Daily Dare challenges, don't worry! This new round of Daily Dare is independent of the one that took place previously, and it is very fun and easy to participate in. In 2007 Daily Dare was mainly hosted by sponsoring companies, while in 2008 Daily Dare was themed off of a more intricate story (read the story or watch the video).

This year AAA postponed Daily Dare until summer this year, but then forgot about it and went off to Game Design Camp with Lulu. So we have AAA's classmate Chadrick Woolsworth Tuffington IV otherwise known as Chadley as the new top opponent to beat.

If you want a prize, whichever opponent you challenge is the one you need to beat. However, unlike the 2007 Daily Dare, if you accidentally challenge Chadley but are unable to beat his score, you can still get credited for beating Abigail! If you send a score that is higher than Abigail's while trying to beat AAA, it will automatically count as a win over Abigail unless you eventually are able to beat Chadley's score for that game. If you challenge Chadley but only beat Abigail you will not get your prize until the end of the event. You have unlimited tries for the day, even if you already send your score three times that day, you can still complete a daily dare challenge, you will not rewarded any more neopoints though.

Remember that the cutoff time for sending scores is 12:40AM NST. If open your game window before 12:40, then you won't be able to send your score after 12:40- you'll just get an error message. To prevent this, make sure to close your game window before 12:40 and then reopen it after 12:40. TNT put this cutoff time in place so that people can't just keep the same game window open for days at a time. This cutoff time effects every game, every day, all year round.


SunnyNeo Daily Dare Goodies
We have created some cool Daily Dare goodies for you to use. If you're into Daily Dare, be sure to check out this page for sweet stuff such as adoptables, a userlookup, icons, and a challenge completion counter.




Winning Prizes
Of course, this event wouldn't be as awesome without the prizes. This challenge rewards you generously with different game related items. You can obtain a item prize each day by beating either opponent. Beating Chadley gets you a better item prize than from beating Abigail. Aside from that, the prizes are the same for everyone for each game. Everyone gets the same prizes though, depending on who you beat. Once you beat either opponent's scores, you have to manually go back to the main Daily Dare page to manually collect your reward. Simply click the little image of the giftbox adjacent to where the score you just beat is listed, and a prize will be rewarded to you. If you send a score and the gift is still faded and therefore you can't click it, you've done something wrong. Make sure you didn't forget to click the button to challenge either Chadley or Abigail for the day, and also make sure you sent the right score. At the end of the challenge, extra prizes are also awarded depending on the manner in which you completed the event.




Double Dare
Double Dare is a special challenge during Daily Dare. To take the Double Dare, you must challenge Chadley and match or beat his score. If you succeed, you'll receive Chadley's and Abigail's prizes for the day! If you fail, however, you'll receive nothing. There will be one or two double dares per week.


Trophies
Along with marvelous prizes, you can also get a trophy for participating. For 2013 the trophies look like this:

  • Gold Beat Chadley at each challenge.
  • Silver Complete all challenges before the end of Daily Dare, beating Chadley at least once.
  • Bronze Beat Abigail at each challenge.
  • Participant Beat or match at least one Chadley or Abigail score by the end of the event.
Whether or not you participate every day does not play into the trophy tiers.


NC Mall Challenges
For the NC Mall Challenge Daily Dare 2013 Lulu goes to summer camp! Lulu will send you postcards with NC items from Camp Wannamakeagame. You can read all about Lulu's camp adventures in our Guide.


Team Challenge
For Team Challenges, pair up with a Neofriend and then challenge Chadley/AAA or Abigail together. You can both win an extra prize if you both defeat your opponent. To complete the Team Challenge, you'll need to visit the Team Challenge hub. Team Challenges will be made available each Friday through Sunday, beginning Friday. From the Team Challenge hub, follow the prompts to choose your opponent, pick your Neofriend partner, and send an invitation. You must challenge Chadley/AAA or Abigail from the Team Challenge hub in order to accept the Team Challenge. You might also be asked to accept an invitation from a Neofriend. Once you and your partner beat or match Chadley's/AAA's or Abigail's score (depending upon whom each of you has agreed to challenge), you will be awarded a Team Challenge bonus prize in addition to the regular Chadley/AAA or Abigail prize for that day. You and your Neofriend will have to best Chadley's/AAA's or Abigail's score prior to midnight the following Monday in order to qualify for the Team Challenge bonus prize. You can visit the Team Challenge Rules or FAQ for more details.


What are the Prizes and Challenges?
By using the navigation below you can view the challenges and prizes of the different Daily Dare events that Neopets has hosted. For the current Daily Dare, if you need help with getting a score to beat either challenger this section also contains tips and game codes if there are any for each day's game. If you are looking for game related items for your gallery or good items worth investing in due to retirement, be sure to check out previous years for the prizes.


NAVIGATION
[ 2007 | 2008 | 2009 | 2010 | 2011 l 2012 l 2013 ]
[ NC 2012 | NC 2013 ]

Trophies
At the end of the Daily Dare trophies were given out along with the extra prizes listed below and last year's Daily Dare site theme, as well as the new Daily Dare: Chadley site theme.

Trophies
Gold


10,000np
Site Themes
Silver


8,000np
Site Themes
Bronze


4,000np
Site Themes
Participation Medal


1,000np
Chadley site theme


Extra prizes
At the end of Daily Dare extra prizes were handed out to everyone who participated in the event. The prizes given to a player are based on their preformance at the games. The table below shows the prizes given to the different trophy levels. Gold gets all of the prizes, Participation only gets the last prize.

Prizes per rank
Gold


3D Camp AAA Stamp
Stamp
Silver and up


Stunning Smile
Battle Magic
Bronze and up


Abigails Memory Book
Book
Participation Medal and up


Success Pending Hopping Hasee Toy
Toy


AAA
Abigail
August 18th 2013
Score 250 points on
Kiko Match II

Prize:

Kiko Skull Pirate Hat
Battle Magic
Score 75 points on
Kiko Match II

Prize:

Giant Kiko Cookies OF DOOM
Gift
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Cheery Kiko Balloon
Toy
Tips for Kiko Match II:
  • The game code ineedmoretime gives you 15 seconds extra time. One use per game.
  • Turn of the animations to save time.
  • Try to remember which colours of Kiko's turn up in each level. Playing this game for repetitive times will make this easier.
  • Use a pattern when trying to find matches, such as starting from the four corners or the middle.
August 17th 2013
Score 185000 points on
Spellseeker

Prize:

Spellseeker Wizard Beard

(Click to Preview)
Score 51000 points on
Spellseeker

Prize:

Hanging Hissi Flower Vase
Gift
Day and Date Prize
For beating one of the opponents on the day of the challenge.
OR
+2 Increase in Defence
Tips for Spellseeker:
  • When using numbers, you must form chains that increase or decrease by the amount listed above the board. You start with 1, so a sample chain could be 3-2-1-2-1-2-3-2-3.
  • When using letters, you must spell words.
  • When using symbols, you form chains by clicking on adjacent tiles that have matching symbols.
  • It's easiest to play in numbers mode.
  • When you see any golden tiles, try to incorporate them into long chains. The longer the chain, the better your score. The gold tiles act as a bonus. Also try to include slime tiles in the chains, otherwise they will slowly work their way to the bottom.
  • Don't allow the slime tiles to reach the bottom. If that happens the game is over.
  • If there are too many slime tiles in later rounds, there is a vial next to the wizard. It will fill up with gold. Click this vial - only when it is full- and all the slime tiles will be removed from the screen. The vial refills itself everytime gold tiles are used up in chains. If the vial is full from one round, it will carry over into the next round, so there's no need to worry about it having to refill again.
  • At level 1, make a chain of 2700 points at first. This this is the highest score you can get without finishing the level. When the tiles refill with a gold tile, try to make a chain as long as possible with it. If there's no gold tile, restart and try again. In this way, you'll be able to get a lot of points during the first level. If there's more then one gold tile, try to connect those for even more points.
  • At the start of each level press shuffle a few times until one or more gold tiles appear. Don't worry about the slimey times and try to include them and the gold tiles in your chain.
August 16th 2013
Score 7100 points on
Ice Cream Machine

Prize:

Ice Cream Dodge Balls
Toy
Score 800 points on
Ice Cream Machine

Prize:

Ice Cream Cone Mug of Cocoa
Food
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Brain Freeze - The Story of Too Much Ice Cream
Book
AAA Team Challenge prize:


Ice Cream Potion
Magic Item
Abigail Team Challenge prize:


Ice Cream Scoop Tree

(Click to Preview)
Today is a Team Challenge! To take part in the Team Challenge go to the Team Challenge page.

Tips for Ice Cream Machine:
  • The game code strawberryvanillachocolate gives you an extra life when typed before the start of a level. One use per game.
  • The yellow scoop with a cherry on top is worth 100 points and the blue fish scoop is worth 250 points. A large amount of your points will come from collecting these scoops, so try hard to collect them any time you see them.
  • Extra lives are important- the pink scoop with the heart on it will give you an extra life, so collect it whenever you can.
  • Collecting the red scoops causes the ice cream to slow down. This powerup will stack- the more you collect, the slower the ice cream will go. This can be helpful, but make sure not to slow things down too much, especially in later levels, or you're likely to get stuck behind walls of slow-moving ice cream that you can't escape from.
  • Collecting the red scoops causes the ice cream to slow down. This powerup will stack- the more you collect, the slower the ice cream will go. This can be helpful, but make sure not to slow things down too much, especially in later levels, or you're likely to get stuck behind walls of slow-moving ice cream that you can't escape from.
  • The purple scoop which has a small outline of a chia on it will cause your character to shrink down, making it easier for you to dodge ice cream. It's very useful to have, and this powerup also stacks, meaning your character will get continually smaller as you collect more of these purple scoops.
  • The green scoop causes the ice cream to speed up- you don't want this! You also don't want to collect the light blue scoop which has an outline of a chia on it- it will make you larger, and therefore it will be harder for you to dodge the ice cream. Both of these powerups will also stack.
  • If you collect the cherry scoop, the fish scoop, the strawberry bomb, the shield, or the extra life, it will cancel all of your stacked powerups, so be aware of this. The strawberry bomb is fairly useless, and the shield only lasts a short while, so you may not want to collect either of these two scoops if you're under the effects of good powerups.
  • Attempt to stay around the middle of the screen so that you don't get trapped against a wall.
  • Don't move around too much. You can usually stay still most of the time in the first few levels, only making slight movements left and right.
  • Be careful not to right click with your mouse, as this will cause your game to automatically end!
Chadley
Abigail
August 15th 2013
Score 1100 points on
Escape to Kreludor

Prize:

Space Ship Darts
Toy
Score 450 points on
Escape to Kreludor

Prize:

Escape to Kreludor Cereal
Food
AAA
AAA
Score 1500 points on Escape to Kreludor
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Stellar Stellar Guide
Book
OR
+2 Increase in Strength
Tips for Escape to Kreludor:
  • The game code empulse destroys ships within a block radius of your ship. One use per game.
  • Make sure to pick up the purple gems, as they are worth 50 points.
  • Also get the white gems, as they give an extra life.
  • The grey ships will crash into each other or when run into a debris, blowing themselves up. Try to lead them around until they crash into each other or a pile of debris.
  • The red ships will avoid crashing, so you have to get the red ship next to you and shoot it.
  • The white comet cannot be destroyed.
  • If you find yourself in a tough spot, head for one of the portals in the corners. It will transport you to a random spot on the board.
August 14th 2013
Score 650 points on
Freaky Factory

Prize:

Factory Failure Figure
Toy
Score 30 points on
Freaky Factory

Prize:

Friendly Soap Bar
Grooming
AAA
AAA
Score 1000 points on Freaky Factory
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.
Tips for Freaky Factory:
  • Try to fill up all the vats no matter which colour you need next, it will improve your chances at the bonus for consecutive plushies.
  • Keep the Grundo from stealing your plushies by clicking on him.
  • Do your best to aim the paint blobs, overfilling vats and splashing are your enemies.
  • Click the soap blob when needed to clean up your waste.
  • The Angel blob fills up whichever vat it lands in, so aim carefully.
  • The Glowing blob upgrades all the plushies on the belt, this is a very good thing.
  • The Clock blob adds time, this is good.
  • The multicoloured blob with electrons around it will fill all your vats, don't worry about aiming for this one.
  • When starting the game, try filling up the two vats you don't need for the first plushie before you fill up the needed colour.
  • Once in a while, a paint blob with an angry face might appear. Don't click on this one, since it will only make your dirt meter go up.
August 13th 2013
Score 1400 points on
Bruno's Backwoods Breakaway

Prize:

Neovian Strength Potion
Magic Items
Score 250 points on
Bruno's Backwoods Breakaway

Prize:

Long Wocky Plushie
Plushies
AAA
AAA
Score 2500 points on Bruno's Backwoods Breakaway
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Vial of the Deep Forest
Haunted Weaponry
OR
+2 Increase in Speed
Tips for Bruno's Backwoods Breakaway:
  • The game code lookoutbruno gives you an extra life. One use per game.
August 12th 2013
Score 2200 points on
MAGAX: Destroyer II

Prize:

Possessed Cybunny Plushie
Plushies
Score 300 points on
MAGAX: Destroyer II

Prize:

Nox-ious Milkshake
Food
AAA
AAA
Score 4000 points on MAGAX: Destroyer II
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.
Today is Double Dare!

Tips for MAGAX: Destroyer II:
  • The game code xagam restores your health to full. One user per game.
  • The vampire Cybunnies take several shots, so you'll probably have to shoot them a couple times, turn around and fly away, then turn back around and shoot again.
  • The skulls give extra health, so pick them up if you need to.
  • If you get hit by Hubrid Nox's fireball, you won't be able to shoot for a while, so turn around and fly in the other direction until the effect wears off.
August 11th 2013
Score 2800 points on
Shenkuu Tangram

Prize:

Tangram Play Set
Toy
Score 2100 points on
Shenkuu Tangram

Prize:

Sunset in Shenkuu Post Card
Gift
AAA
AAA
Score 3100 points on Shenkuu Tangram
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Tangram Bento Bowl
Exotic Food
Tips for Shenkuu Tangram:
  • Press the left and right arrow keys or the space bar to rotate the shapes. Press the up arrow key to flip the shapes. You'll often have to press the up arrow key to flip the light blue shape in order to make it fit.
  • Play on normal mode. You actually get more points on normal mode than on hard mode, because you get a time bonus on normal mode. Basically, hard mode is a lot harder and gives less points.
  • Play on Low quality, it will show you where some of the pieces need to be placed, which makes it much easier for you.
  • If you like, you can click quickly on each piece as soon as it appears, so that you'll have all the pieces in reserve, and can then start with whichever one of the pieces you want.
  • Just play the levels several times until you memorise where each piece goes in each puzzle. Then you'll be able to finish puzzles quickly and get a larger time bonus.
  • Remember, there's a time limit, so if you're having trouble placing one piece, just move on to the next one.
  • Memorise the figures and how to put the pieces of the puzzle. In order to get a high score you need to put them away instantly, you don't have time to think.
  • When the level starts, immediately click on the piece of the puzzle that falls down. Click quickly after each other so that all the pieces are put into the box at the bottom left site. You should have all the pieces there at the start of the level.
  • Put the big pieces in the puzzle before you put the small pieces.
  • Don't use firefox, use Opera instead, firefox will make the time counter go much faster than it should be going, you don't want that.
August 10th 2013
Score 4000 points on
Crisis Courier

Prize:

Altador From Above
Book
Score 1200 points on
Crisis Courier

Prize:

Golden Winged Apple
Gift
AAA
AAA
Score 10000 points on Crisis Courier
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Airborne Minitheus
Altadorian Petpets
Tips for Crisis Courier:
  • The game code kingaltador gives you one extra life. One use per game. Type the code at the very start of the game, before any enemies come up.
  • Remember to click on your left mouse button to switch between the fire and snow Yooyu. The fire Yooyu kills the red enemies and is able to collect the red money bags, and the snow Yooyu kills the blue enemies and is able to collect the blue money bags.
  • The key to this game is memorising the levels. Play several times until you remember what's coming up, so you'll be prepared to switch to the correct colour or to collect the money bags.
  • The winged fruit will turn you into a faerie Yooyu, which causes each money bag you collect to be worth more points, and also allows you to collect both red and blue money bags. However, you can't kill any enemies while in faerie form. If you've got a lot of enemies but few to no money bags coming up, collecting the winged fruit would be a bad idea (this is one instance where memorising the levels comes in, so that you know when to collect it and when not to.)
  • The red fig will turn you into a mutant Yooyu, allowing you to kill enemies of either colour. You can collect the regular yellow money bags while in mutant form, but the red and blue money bags will kill you.
  • Most of the times when a fruit appears, it appears a a strategic point where you can use them, like a line of red and blue enemies going with the fig and a collection of money bags going with the winged fruit. However, avoid collecting the winged fruit almost at the end of the second level, almost before you bump into into the first winged enemies. This time, collecting the fruit will probably make you lose a life instead of helping you.
  • Be careful- practically everything in this game kills you. Touching any walls or structures kills you (except the big post at the end of each level, which you can pass through.) Touching the enemies kills you if you're not in the proper form. Touching red or blue money bags kills you if you're not in the proper form. Touching any enemies kills you if you're in faerie form.
  • Don't take any risks and do not to try collect everything. Don't go for the money bags or enemies when they are placed between two walls, and don't go for a row of red and blue enemies unless you're in the mutant Yooyu form. The few points you'll gain from this are not worth losing a life over.
  • If your computer is lagging a lot, try playing on a smaller size and lower quality. Also, this game is a pain for touch-pad users; if you happen to have a normal mouse lying around somewhere, make use of it.
  • If you're trying to beat AAA and you already lost a life on the first level, restart the game. You'll be needing your lives later on.
August 9th 2013
Score 1700 points on
The Great Qasalan Caper

Prize:
Score 400 points on
The Great Qasalan Caper

Prize:

Heermeedjet Usuki
Usuki Doll
AAA
AAA
Score 2400 points on The Great Qasalan Caper
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.

Day and Date Prize
For beating one of the opponents on the day of the challenge.

The Great Qasalan Lever

(Click to Preview)
OR
+2 Increase in Intelligence
Chadley Team Challenge prize:


Golden Ixi Idol

(Click to Preview)
Abigail Team Challenge prize:


Jazan and Nabiles Memory Book
Book
Today is a Team Challenge! To take part in the Team Challenge go to the Team Challenge page.

Tips for The Great Qasalan Caper:
  • Use your mouse, not your keyboard to play this game.
  • The game code caperiffic gives you 20 seconds extra.
  • Speed is key to this game, the faster you complete the level, the more bonus points you'll receive. Just try and get the statues down as fast as possible.
  • Try and collect the green gem, its worth 50 points.
  • Landing on the gebs will create a large vertical way down, perfect for tossing all your statues down quickly.
  • The levers will change around your crates. Avoid them if you can because they will most likely slow you down. Uunless you're stuck with a row full of creates, then go for the levers to try and create an opening.
August 8th 2013
Score 2000 points on
Swarm - The Bugs Strike Back

Prize:

Anti-Swarm Tank

(Click to Preview)
Score 550 points on
Swarm - The Bugs Strike Back

Prize:

Bug Swarm Charm Bracelet
Toy
AAA
AAA
Score 3000 points on Swarm - The Bugs Strike Back
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

When Bugs Go Splat
Book
Tips for Swarm - The Bugs Strike Back:
  • Try not to miss any bugs! You will get more points for consecutive hits.
  • Always keep an eye on the fireballs and make sure to dodge them.
  • Power-ups to avoid: Grow (dark blue) - doubles the size of your tank; Slow (purple) - will slow you down; Laser (white-blue) - lets you clear an entire row of bugs, but the points for this are minimal.
  • Try and hit the big green bug, especially when you have the slugs powerup. It will be much easier to hit then. The first hit get you 20 points, the second 10, the third 5, the fourth 2 and the fifth 1. After that you will not get any points for it. So try hit it at least 3 times.
August 7th 2013
Score 2600 points on
Maths Nightmare

Prize:

Jumping Fences
Book
Score 1000 points on
Maths Nightmare

Prize:

Chocolate Covered Marshmallow Babaas
Candy
AAA
AAA
Score 4200 points on Maths Nightmare
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Nightmare Babaa plushie
Plushie
OR
+2 Increase in Strength
Today is Double Dare!

Tips for Maths Nightmare:
  • Play the game on devision and potato counter. Many times, the answer here will be '2', so you might find it usefull having one finger on the '2' key most of the time, so you can type that quickly and save time.
  • The game code letimiyasleep gives you extra time. One use per game.
August 6th 2013
Score 60000 points on
Kookia

Prize:

Kookith Infestation Guide
Book
Score 20000 points on
Kookia

Prize:

Chocolate Kookith Cake
Baked
AAA
AAA
Score 300000 points on Kookia
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Kookith Infested Tree

(Click to Preview)
Tips for Kookia:
  • Play in Hard mode to gain more points.
  • You need to collect at least three Ghost Kookiths to unlock the bonus round. Once you've unlocked it, ignore them unless they're easy to collect.
  • You will earn more points for each Kookith collected if you collect them in "chains". Try to position your mouse in front of a chain to grab them in a row quickly. If you wait a second before collecting the first group of Kookiths, you can string the second group on to the same chain for more points.
  • When the meter fills up, you can press the space bar to slow down the Kookiths. This also works in the bonus rounds.
  • The Kookiths appear in the same order each time for a scene, but the scenes are random.
August 5th 2013
Score 6400 points on
Sorcerers' Skirmish

Prize:

Blank Sorcerers Scroll
Desert Scroll
Score 4000 points on
Sorcerers' Skirmish

Prize:

Sorcerers Skirmish Chess Set
Toy
AAA
AAA
Score 7100 points on Sorcerers' Skirmish
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Sorcerers Potion Set
Magic Item
OR
+2 Increase in Defence
Today is Double Dare!

Tips for Sorcerers' Skirmish:
  • Play on easy mode, the points are the same no matter what.
  • There are only 3 rounds. You get 2350 for defeating all the enemies per round, 2350 * 3 rounds = 7050.
  • If you can manage to beat the round in less then 30 turns you get bonus points as well.
  • The white Xweetoks are the only pieces that can take out the fire Scorchios, so make sure you have at least one of those left or you will not be able to take out all the opponents and get all the points.
  • Sometimes there are powerups on the board. Red gives you 1 attack, Blue gives you 1 defence, Green gives you 1 speed. You have to go to the spot they are on to get them on that character, once you pick it up, it will be gone. You can only have 1 buff on you at a time. If you pick up a 2nd one, it will replace the 1st buff. Once the character has been used, the buff will go away.
  • Take it slow and think your moves out, theres no time limit, and you will have more luck getting the 7050 for defeating all enemies, rather then trying to do it 30 turns or less.
August 4th 2013
Score 980 points on
Attack of the Revenge

Prize:
Score 200 points on
Attack of the Revenge

Prize:

Shiny Water Bucket

(Click to Preview)

AAA
AAA
Score 1275 points on Attack of the Revenge
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Boarding Your First Ship
Book
Tips for Attack of the Revenge:
  • The game code blackpawkeet gives an extra life when used on level 3 or higher. One use per game.
  • In the beginning of each level, you will have some downtime - time when no pirates are attacking. In the earlier levels, you should also have some pirate-free time after defeating 2 or 3 of them. In the later levels, you need to defeat 4-7 pirates before you have a short break. During these breaks, take time to reload your cannons and move to the center of the first plane.
  • If you lose lives because of the pirates you can lose all of them in a single level. So if you have reached the point where your fingers can't keep up with all the game's elements, it's time to let your cannons catch fire.
  • From Levels 2-5, try to hit every pirate with a cannonball, if possible. After level 6, you should start defeat pirates in the order in which they appear and don't worry so much about hitting them with cannonballs - unless you happen to spot Captain Scarblade.
August 3rd 2013
Score 915 points on
Gadgadsgame

Prize:

101 Fruit Salad Recipes
Book
Score 220 points on
Gadgadsgame

Prize:

Plumberry Nesting Dolls
Toy
AAA
AAA
Score 1200 points on Gadgadsgame
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Rufus Plushie
Plushie
OR
+2 Increase in Intelligence
Tips for Gadgadsgame:
August 2nd 2013
Score 6300 points on
Goparokko

Prize:

Jungle Foliage Face Paint

(Click to Preview)
Score 1860 points on
Goparokko

Prize:

Tiki Head Doorstop
Gift
AAA
AAA
Score 8752 points on Goparokko
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.

Day and Date Prize
For beating one of the opponents on the day of the challenge.

Masks of Mystery Island
Book
Chadley Team Challenge prize:

Abigail Team Challenge prize:


Island Souvenir Yurble Doll
Island Merchandise
Today is a Team Challenge! To take part in the Team Challenge go to the Team Challenge page.

Tips for Goparokko:
  • Play the game on the easiest mode. It may reward less points than hard, but unless you're an expert at the game it's much easier to get to a higher score on this mode. Slow and steady wins the race.
  • Try to combine the 4x and 2x blocks together for extra points.
  • The dynamite block destroys all other blocks of the same colour, the timer block will give you more time. Use the dynamite block as often as you can, not only does this give more points, with one colour less for a short time, it's easier making combo's.
  • Combining a dynamite block with one or more 2x or 4x blocks will give you more extra points. Combo's with a dynamite block and at least two times a 4x block or more are rare to make but very much more with!
  • Try to form the squares in the least amount of time possible, saving you time.
  • If a block with a lock on it appears, try to get rid of it as soon as you can, as more will appear, and you don't want to be stuck with multiple locked blocks later on in the game.
  • Always look for new block squares you can form. If you're about to solve an easy combination, first look around for a few seconds for some combinations. In easy mode, the timer refills itself basically all the way to the top every time you solve a puzzle, so there's really no rush.
  • Blocks with the hour glass will give you extra time.
August 1st 2013
Score 815 points on
Jubble Bubble

Prize:

Maraquan House

(Click to Preview)
Score 220 points on
Jubble Bubble

Prize:

Jubble Bubble Tea
Coffee
AAA
AAA
Score 1500 points on Jubble Bubble
You can earn an extra random prize by beating AAA's score. After you have challenged either Chadley or Abigail, a scrolling gray morse code text will show up below the score needed on the main Daily Dare page. If you click on it, a score will appear. This is AAA's score that you need to beat.
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Coral Pan Flute
Instrument
OR
+2 Increase in Speed
Tips for Jubble Bubble:
  • Always target the Jubbles before the dubloons or shells, which are the bonus items. You will lose a life if you do not catch the Jubbles.
  • Whenever you have the chance, go for the dubloons. They are worth five times the amount of the shell bonus item, and more than twice as much as the Jubbles.
  • It is actually easier to send the bubbles on up to the items and Jubbles the higher up they are! Shoot the bubbles up as high as possible. As soon as you fire one bubble, instantly begin charging up a second.
  • If you have a break, swim to the middle so you are equidistant from both sides.
July 31st 2013
Score 546 points on
Magma Blaster

Prize:

Magma Blaster Cereal
Food
Score 250 points on
Magma Blaster

Prize:
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Ancient Alien Aisha Weaponry
Book
Today is Double Dare!

Tips for Magma Blaster:
  • Hitting the magma blocks in full target will give you 4 points instead of 2.
  • In order to get to the bonus level you must hit all magma blocks for 4 points.
  • If you want to get a high enough score you will need to get at least 3 bonus rounds
  • If you hit a magma block for 2 points rather than 4 points, you might still be able to get the bonus level by hitting extra blocks. The only way to get extra blocks is to wait with shooting the last block until the volcano spits out one or more extra blocks. In order to know when that is, count the blocks you've already shot. First level you need 10, then 15 and so on.
  • You have to use the number keys above the letters on your keyboard. The ones at the numpad won't work.
July 29th 2013
Score 697 points on
Jolly Jugglers

Prize:

Giant Plant Stalk

(Click to Preview)
Score 200 points on
Jolly Jugglers

Prize:

Displeased Slorg Plushie
Plushie
Day and Date Prize
For beating one of the opponents on the day of the challenge.

Anti-Slorg Hand Cannon
Battledome Weapon
Tips for Jolly Jugglers:
  • The game code magicjugglingballs gives an extra life. One use per game.



AAA Prizes
If you beat AAA you will win an extra prize. You will win a random item from the items listed below. If you have received a prize we haven't got listed, please contact us.

AAA prizes

Angry Janitor Stamp

Autumn Guitar

(Click to Preview)


Basic Potion Brewing

Blue Negg

Capara

Cherry Onion Blossom

Cloud Acara Plushie

Court Dancer Plushie

Court Jester Jokes

Essence of Drackonack

Enchanted Pudao Stamp

Festive Faerie Fizz

Faellie

Gallion

Glyme Collectable Charm

Headless Cape

(Click to Preview)


King Hagan of Brightvale

Mauket

Mutant Quiggle Plushie

Orange Negg

Pink Negg

Rhubarb Plant

Rolled Up Treasure Map

(Click to Preview)


Schnelly Collectable Charm

Snail Cream Cone

Tyrannian Flora Foreground

(Click to Preview)


Tyrannian Usul Stamp

Trectse fo Thade

Webs of Death

Weewoo Face Powder

Yellow Negg

Zafara Princess Stamp



Avatar:
On March 26, 2007 around 1:40 pm NST TNT activated the avatar you can see below for participants in the March 2007 Daily Dare. The avatar was not reactivated after that.

Gamesmaster Aaa
This avatar was released in 2007, it has not been released for 2008!

Collect your prize from one of the Daily Dare games, after playing and beating the siblings for 15 or more challenges.
This means you have to beat Abigail 15 or more times, AAA 15 or more times, or a combination of the two of them.

Tip: Check SunnyNeo's Daily Dare page for more information about Daily Dare.
±
neoHTML
Games Master
A R I S T O T L E A. A V I N R O O
neoHTML

siggy


Inviting a friend
Newly released is the option to send a friend a NeoGreeting about Daily Dare. You can see the card by clicking here.


Neopedia:
For more information about AAA and Abigail you can check out either of their articles in the Neopedia.

Neopedia: Daily Dare
Neopedia : Aristotle A. Avinroo
Neopedia : Abigail


http://images.neopets.com/games/aaa/littlesister_siteimage.gif http://images.neopets.com/games/aaa/aaa_siteimage.gif

Link Back to Guide
If you would like to link to this guide, you can use the buttons below.
Neopets Page
Other Page
Neopets Page
Other Page





Copyright 2000-2014 Neopets, Inc. All Rights Reserved. Used With Permission
Content © 2006-2014 the SunnyNeo.com team