Sunny Neo

Daily Dare




What is Daily Dare?
Daily Dare is a recurring Neopets site event that takes place in the Games Room. It was first introduced in March of 2007, when it ran for one month. If you did not participate in previous years Daily Dare challenges, don't worry! This new round of Daily Dare is independent of the one that took place previously, and it is very fun and easy to participate in. In 2007 Daily Dare was mainly hosted by sponsoring companies, while in 2008 Daily Dare was themed off of a more intricate story (read the story or watch the video).

The event is mock-hosted by Aristotle A. Avinroo, better known as AAA and his little sister Abigail. Daily Dare takes place in the form of challenges that run 30 days in a row. Starting on the first day, a Neopets flash game is chosen daily to be in the challenge. Much like in the game Better Than You, you must then play the game and send a specified score set by TNT. This event is unique though, as there are two different scores that you can choose to try and beat. The preferable score to beat is AAA's. He is better at games than his little sister, so his score will be set higher. Beating his score is a little difficult though, so you can also chose to beat Abigail's score, which is considerably easier. You get to decide each day if you want to challenge AAA or Abigail for the different games. You can only challenge one of them for each game, so chose wisely!

If you want a prize, whichever opponent you challenge is the one you need to beat. However, unlike the 2007 Daily Dare, if you accidentally challenge AAA but are unable to beat his score, you can still get credited for beating Abigail! If you send a score that is higher than Abigail's while trying to beat AAA, it will automatically count as a win over Abigail unless you eventually are able to beat AAA's score for that game. If you challenge AAA but only beat Abigail you will not get your prize until the end of the event. You have unlimited tries for the day, even if you already send your score three times that day, you can still complete a daily dare challenge, you will not rewarded any more neopoints though.

Remember that the cutoff time for sending scores is 12:40AM NST. If open your game window before 12:40, then you won't be able to send your score after 12:40- you'll just get an error message. To prevent this, make sure to close your game window before 12:40 and then reopen it after 12:40. TNT put this cutoff time in place so that people can't just keep the same game window open for days at a time. This cutoff time effects every game, every day, all year round.


SunnyNeo Daily Dare Goodies
We have created some cool Daily Dare goodies for you to use. If you're into Daily Dare, be sure to check out this page for sweet stuff such as adoptables, a userlookup, icons, and a challenge completion counter.




Winning Prizes
Of course, this event wouldn't be as awesome without the prizes. This challenge rewards you generously with different game related items. You can obtain a item prize each day by beating either AAA or Abigail. Beating AAA gets you a better item prize than from beating Abigail. Aside from that, the prizes are the same for everyone for each game. Everyone gets the same prizes though, depending on who you beat. Once you beat either AAA's or Abigail's scores, you have to manually go back to the main Daily Dare page to manually collect your reward. Simply click the little image of the giftbox adjacent to where the score you just beat is listed, and a prize will be rewarded to you. If you send a score and the gift is still faded and therefore you can't click it, you've done something wrong. Make sure you didn't forget to click the button to challenge either AAA or Abigail for the day, and also make sure you sent the right score. At the end of the challenge, extra prizes are also awarded depending on the manner in which you completed the event.




Double Dare
In 2009 a new type of challenge was added to Daily Dare called Double Dare. Each week on a random day there would be such a challenge with the total of five. Basically Double Dare means all or nothing. If you choose to do a Double Dare Challenge you will win both AAA and Abigail's prizes if you are able to beat AAA. Should you fail, you receive nothing.


The Extra Prizes
If you're truly elite gamer, there is an extra prize that you can win at the end of March when the event ends. Don't fret if you're not that good at games though, as long as you at least beat Abigail at every game you will get something. Depending on how you did overall, you will be given one of the following trophies:

  • Grandultimate Scoretacular - Beat or match AAA's score on the launch day of all the games and complete all Double Dares.

  • Ultimate Scoretacular - Beat or match AAA's score and complete at least one Double Dare on the launch day of all the games.

  • Ultimate - Beat or match AAA's score on the launch day of all the games.

  • Super Uberiffic - Beat or match all of Abigail's scores or a combination of AAA's and Abigail's scores (including at least one Double Dare) on the launch day of every game.

  • Uberiffic - Beat or match all of Abigail's scores or a combination of AAA's and Abigail's on the launch day of every game.

  • Super Megasuperb - Beat or match all of AAA's scores by the end of the event and complete at least one Double Dare.

  • Megasuperb - Beat or match AAA's scores for all of the games by the end of Daily Dare.

  • Super Spifftastic - Beat or match all of AAA's or Abigail's scores and complete at least one Double Dare by the end of the event.

  • Spifftastic - Beat or match Abigail's scores and at least one AAA score by the end of the event.

  • Spiffcredible - Beat or match all of Abigail's scores by the end of the event.

  • Participant - Beat or match at least one Abigail score by the end of the event.

Mainly, your goal is to beat AAA's score the day the game is released, for Grandultimate Scoretacular, Ultimate Scoretacular or The Ultimate Prize. If you can't beat his score for every game, you can at least beat his score for some and then Abigail's for others to get the Super Uberiffic or Uberiffic prize, or just all of Abigail's. If you miss a day, you'll automatically only be eligible for the Megasuperb or Spifftastic prizes, even if you can beat AAA at every challenge. Try to get on Neopets every day! Remember, to get a better extra prize, it's better to beat Abigail's score at every game the day it is released rather than skipping a day but still beating every one of AAA's scores.


Important Tip:
If you're not sure if you can get the AAA score, do not challenge either Abigail or AAA right away. Play the game first and then if you do manage to get AAA's score, minimize the game window, click the button to challenge him, and then send the score.



NC Mall Challenges
In 2009 another new type of challenges was introduced, they were NC Mall Challenges. These challenges will allow you to play against Lulu, the cousin of AAA and Abigail. In order to participate you must buy game tickets from the NC Mall. These tickets will cost neocash (paid for with real money not neopoints). If you have a game ticket, you must activate it in your inventory. Once you've done so you may select a game to play from the game menu on the NC Challenge main page. Clicking on a game will prompt you to confirm that you would like to use your Game Ticket to "Challenge Lulu." Each game challenge requires one Game Ticket. Game Tickets are sold individually and in packs of 5, 10, and 32 as shown below. If you win an NC Mall Challenge you receive an item, if you win all of them you win a special NC Mall item. You don't have to do the NC Mall Challenge the day it is released, you can do them anywhere during the time Daily Dare runs.




What are the Prizes and Challenges?
By using the navigation below you can view the challenges and prizes of the different Daily Dare events that Neopets has hosted. For the current Daily Dare, if you need help with getting a score to beat either challenger this section also contains tips and game codes if there are any for each day's game. If you are looking for game related items for your gallery or good items worth investing in due to retirement, be sure to check out previous years for the prizes.


NAVIGATION
[ 2007 | 2008 | 2009 | 2010 | 2011 l 2012 l 2013 | 2016 | 2017 ]
[ NC 2012 | NC 2013 | NC 2016 | NC 2017 ]

AAA
Abigail
Lulu
March 31st 2009
Score 3500+ points on
Crisis Courier


Prize:

White Pedestal
Furniture
Score 200+ points on
Crisis Courier


Prize:

Bag of Gold Pillow
Furniture
Score 250+ points on
Crisis Courier


Prize:
Tips:
  • The game code kingaltador gives you an extra life. One use per game.
  • Type the game code at the beginning or start of the level so you don't get killed while you're doing it.
March 30th 2009
Score 500+ points on
The Usul Suspects


Prize:

Usul Suspects Tube
Furniture
Score 40+ points on
The Usul Suspects


Prize:

Blue Usul Suspect Action Figure
Toy
Score 50+ points on
The Usul Suspects


Prize:

Usul Suspects Chia Slide
Furniture
Tips:
  • The game code lumiwatergun gives you an extra life. One use per game.
  • Use the lumiwatergun code at the beginning of the game.
  • Try to shoot all the usuls while they are in the air, if you miss one it will appear behind you, use the right arrow to throw a milk bottle at them. If you don't do this they will push you down using a broom.
  • When a baby usul lands on the ground it's helmet will rise up, you can shoot this for 2 points.
  • If a baby usul shoots at you emediately duck down to avoid the shot
March 29th 2009
Score 8000+ points on
Ice Cream Machine


Prize:
Score 500+ points on
Ice Cream Machine


Prize:

Ice Cream Bucket

(Click to Preview)
Score 600+ points on
Ice Cream Machine


Prize:
Tips:
  • The game code strawberryvanillachocolate gives one extra life. One use per game.
  • Try to stay in the middle of the screen. This gives you more freedom when it comes to moving around and avoiding the scoops. Though a corner may seem safe for a bit, eventually you might get trapped and hit by a scoop.
  • Don't move around too much. You can usually stay still most of the time in the first few levels, only making slight movements left and right.
  • Go for all the bonus items if you can except for the Strawberry Bomb. The Strawberry bomb is worthless, it essentially makes you have to survive longer. Don't go for a Cherry or Fish scoop bonus if it looks at all risky, they aren't worth that much.
  • Don't right click on your mouse during the game. For some reason, right clicking causes the game to end!
  • Watch out for the plus sign scoops and the scoops with the large chia on them. While in most cases a plus sign is usually a positive thing, in this game a plus sign scoop speeds up the game! A minus sign scoop slows the game down. The large chia scoop will make you bigger; you don't want that! Look for the small chia scoops.
March 28th 2009
Score 175+ points on
Hasee Bounce


Prize:

Doughnutfruit Table
Furniture
Score 30+ points on
Hasee Bounce


Prize:

Doughnutfruit Hand Mirror
Grooming
Score 60+ points on
Hasee Bounce


Prize:
Today is a Double Dare!

Tips:
March 27th 2009
Score 1000+ points on
Dubloon Disaster


Prize:

Silver Dubloon Necklace

(Click to Preview)
Score 40+ points on
Dubloon Disaster


Prize:

Dubloon Disaster Mine

(Click to Preview)
Score 55+ points on
Dubloon Disaster


Prize:

Golden Dubloon Necklace

(Click to Preview)
Lulu's prize is glitched. It shows as awarded and can be seen in your items at the Trading Post, but cannot be seen in inventory or Quick Stock.

Tips:
  • The game code scallywags creates a whirlpool. One use per game.
  • Note:
  • Once the first ten mines appear, do not do anything that could cause them to explode. If there are not 10 mines, new mines appear after every dubloon you get in random spots, and they might even appear on top of you.
  • Don't use the scallywags code unless you are cornered by the mines and will die otherwise.
  • Try to herd the mines into a circle by rowing constant circles around all the mines. This makes them easier to deal with.
  • Another strategy if you are really bad at the game is to get two dubloons and cause the first two mines that appear to collide. You can get two mines to collide by positioning your boat angled out between them, so that they both move towards you but blow up before they hit you. This is a fairly safe strategy, as there will never be more than two mines, but be prepared to be playing for a long time.
March 26th 2009
Score 550+ points on
Petpet Plunge


Prize:

Sculpted Bubble Chair
Furniture
Score 70+ points on
Petpet Plunge


Prize:

Marafin Plushie
Plushies
Score 125+ points on
Petpet Plunge


Prize:

Bubble Lamp
Furniture
AAA's item is Sculpted Bubble Chair, name was changed during the day because there was another item with the same name.

Tips:
  • Note:
  • Try playing on low quality.
  • If you get a whirlpool, head for it to get to a bonus level.
  • On the higher levels, use full strength for your shots.
March 25th 2009
Score 700+ points on
Imperial Exam


Prize:
Score 100+ points on
Imperial Exam


Prize:

Bowl of Alphabet Soup
Food
Score 150+ points on
Imperial Exam


Prize:

Imperial Exam Guards Helm

(Click to Preview)
Tips:
  • The words asked for in this game are the same over and over again. If you remember how these are spelled you will be fine.
  • Choose the language of your preference, the game is available in multiple languages, make use of this.
  • Playing on the easy mode is good enough, you don't have to tire yourself with long and complicated words.
March 24th 2009
Score 900+ points on
Freaky Factory


Prize:

Basic Paint Blob Plushies

(Click to Preview)
Score 50+ points on
Freaky Factory


Prize:

Grundo Thief Candies
Candy
Score 100+ points on
Freaky Factory


Prize:

Purple Paint Blob Plushie

(Click to Preview)
Tips:
  • Try to fill up all the vats no matter which color you need next, it will improve your chances at the bonus for consecutive plushies.
  • Keep the Grundo from stealing your plushies by clicking on him.
  • Do your best to aim the paint blobs, overfilling vats and splashing are your enemies.
  • Click the soap blob when needed to clean up your waste.
  • The Angel blob fills up whichever vat it lands in, so aim carefully.
  • The Glowing blob upgrades all the plushies on the belt, this is a very good thing.
  • The Clock blob adds time, this is good.
  • The multicolored blob with electrons around it will fill all your vats, don't worry about aiming for this one.
  • When starting the game, try filling up the two vats you don't need for the first plushie before you fill up the needed color.
March 23rd 2009
Score 4000+ points on
Piper Panic


Prize:

Cobrall Belt

(Click to Preview)
Score 250+ points on
Piper Panic


Prize:

Cobrall Training
Book
Score 300+ points on
Piper Panic


Prize:

Golden Cobrall Belt

(Click to Preview)
Tips:
  • Memorize your paths, each level will have the same board each time, though it might be rotated.
  • Get all the gems and bonuses possible.
  • Don't lose any lives until level 10. On level 10, you want to play through as many times as you can, so lose lives on purpose.
March 22nd 2009
Score 2500+ points on
Snow Roller


Prize:

Snow Roller Item Jumper

(Click to Preview)
Score 100+ points on
Snow Roller


Prize:

Snow Roller Crash Jumper

(Click to Preview)
Score 175+ points on
Snow Roller


Prize:

Snow Roller Success Jumper

(Click to Preview)
Today is a Double Dare!

Tips:
  • Avoid obstacles at all cost. Roll away from them or jump over them.
  • Try to get the items to make your snowball bigger, but not if this means you will be hitting an obstacle.
  • Try to stay at the side, there are less obstacles there.
March 21st 2009
Score 3000+ points on
Sutek's Tomb


Prize:

Geb Necklace

(Click to Preview)

Abigail Key Quest Token
Score 100+ points on
Sutek's Tomb


Prize:

Sutek Jelly Candies
Candy


Abigail Key Quest Token
Score 150+ points on
Sutek's Tomb


Prize:

Jewelled Geb Necklace

(Click to Preview)
Tips:
  • The game code pyramibread displays next possible move. Multiple use per game.
  • The game code plzsutekcanihavemoretime gives you 30 seconds extra time. One use per game.
  • Play Hard mode
  • Try to do the combo moves (more than 3 pieces), these gives you more points and add time.
  • This is sort of a cheat, use at your own risk: When you start the game use immediately the code pyramibread, that gives you the next move. When you don't see the next move just click the volume button (for notebook), for normal pc press ctrl+alt. This gives you the next more available throughout the game.
  • When you reach almost out of time type plzsutekcanihavemoretime
  • With these tips you should be able to score 3,000 points, and if you still don't have it, remember that if you score more than 2,000+ point you will reach also the avvie!
March 20th 2009
Score 3500+ points on
Snowmuncher


Prize:


Score 400+ points on
Snowmuncher


Prize:

Snowmuncher Ice Lolly Mold
Gift
Score 450+ points on
Snowmuncher


Prize:


Deluxe Polarchuck Costume

(Click to Preview)

Tips:
March 19th 2009
Score 250+ points on
Mynci Beach Volleyball


Prize:

Beach Volley Ball Socks

(Click to Preview)
Score 20+ points on
Mynci Beach Volleyball


Prize:

Beach Volley Ball Marbles
Toy
Score 30+ points on
Mynci Beach Volleyball


Prize:
Tips:
  • The game code dirigibles makes a blimp fly across the screen.
  • The game code turdle places a Turdle on opponent's side.
  • Strategy for a good launch: when you serve just run toward the net and throw the ball at the last moment. ( see the last white spot on the floor.)
  • The opponent is a bit slower than you so he will not be able to take the ball.
  • You get 10 points for each point you have more than your opponent and 50 points for winning the round, so if you win round 1 with 12-0 you get 170 for that round.
  • You should be able to reach AAA score at the end of level 2
March 18th 2009
Score 400+ points on
Wheeler's Wild Ride


Prize:

Crate of Spilt Coconuts

(Click to Preview)
Score 40+ points on
Wheeler's Wild Ride


Prize:

Wheeler and Bike Plushie
Plushies
Score 50+ points on
Wheeler's Wild Ride


Prize:

Wheelers Coconut Bike

(Click to Preview)
Tips:
  • The easiest way to score 400 points is not to play the game as intended. Instead you do a lot of tricks. Do wheelies for for at least 10 seconds each until time is allmost running out. In the last 5 seconds of the game, make Wheeler fall.
  • You can preform wheelies by pressing the right arrow key, to make the back wheel of the bike go up. The longer you keep your back wheel in the air the more points you will receive.
  • Keep repeating this preformance of doing wheelies and dieing before time runs out at the start of the level, do not start collecting coconuts.
  • Repeating the tricks and dieing before time runs out is enough to get you the score of 400 points. However, if you are interested in even more points you can do the same thing when you are on level 4. Level 4 has 50 seconds which is more than level 1, which allows you to do more wheelies before time runs out.
March 17th 2009
Score 1250+ points on
Faerie Cloud Racers


Prize:

Tooth Faerie Racer

(Click to Preview)
Score 75+ points on
Faerie Cloud Racers


Prize:

Faerie Cloud Racers Colouring Book
Book
Score 100+ points on
Faerie Cloud Racers


Prize:

Fire Faerie Racer

(Click to Preview)
Tips:
  • The game code faerie clears all obstacles. One use per game.
  • Don't be nervous to complete the level as fast as possible.
  • You should complete the level in about 10/15 sec.
  • 70% of the time the other faerie goes up, so it's a good strategy to go down and then go up at the end trying to close off the other faerie
  • First 4 levels: the faerie goes pretty slow so take your time. starting since the 5th level they goes very fast but usually on this level there are not so many obstacles.
  • It is best to use the 'faerie' code after completing level 4.
  • To reach the score of 1,250 you should be win until level 6 (usually you'll be around 1300 points then).
March 16th 2009
Score 15000+ points on
Hot Dog Hero


Prize:

Paper Hot Dog Hat

(Click to Preview)
Score 700+ points on
Hot Dog Hero


Prize:

Bottle of Ketchupmayomustard
Food
Score 800+ points on
Hot Dog Hero


Prize:

Deluxe Hot Dog Hat

(Click to Preview)
Tips:
  • Use your condiments wisely. Draw very short lines and use the same paths over if you need to, it will save condiments.
  • Ketchup is easiest to control, you walk normally on it.
  • Use mustard when you need to go up (it's bouncy), it will speed you and may help complete the level faster.
  • Mayo acts like glue, you can even walk upside down on mayo.
  • Get the pickles when you reasonably can. Use the mouse to aim and spacebar to shoot pickles.
  • Get the star bonuses and the hot dog bonus (Extra life) if possible. They are mostly not directly on your path to the door, but its worth to find them anyway.
  • Shoot your enemies when needed, not only do they stop bothering you, you also get points for them. Try to save many pickles for the levels with Barbats in them, they follow you around so they MUST be shot, if you then have no pickles left, you're doomed to fail.
  • Get the refills for your mayo, ketchup and mustard, especially at the end of the level, you get bonus points for the amounts you have left.
  • Don't expect to get this score on your first try, you should try to memorise the levels. Where are the bonusses and pickles, where are the enemies? If you know this information it allows you to quickly go through the level (and thus earn more time bonus) and also you will not lose any lives.
March 15th 2009
Score 70+ points on
Ultimate Bullseye II


Prize:

Target Flying Disc
Toy
Score 10+ points on
Ultimate Bullseye II


Prize:
Score 15+ points on
Ultimate Bullseye II


Prize:
Rumor is that AAA and Abigail prizes should have been reversed, no idea whether TNT will correct this.

Tips:
  • The game code catapult gives you a random powerup. One use per game.
  • Read the SunnyNeo Ultimate Bullseye II Guide!
  • Practice playing without moving the position of your catapult at all. Ideally, all you have to worry about is the speed at which you fire. The only exception to this is if you get a balloon that is higher than what you could hit no matter what your speed is set at.
  • If you get a fair amount of bullseyes, save one inverterted target powerup for your last try, as if you get another bullseye on it you will be allowed to keep going.
  • Don't bother using the moving target or growing and shrinking target powerups unless you know what you are doing. If you're not used to them, they are simply a guaranteed miss or low scoring hit.
  • Unless you are uncannily good at shooting bullseyes, always go for the balloons when they appear, even if it means missing the target just to hit them. They are easy to hit, and they are therefore a free five points to your score.
March 14th 2009
Score 1,700+ points on
Destruct-O-Match III


Prize:

Destruct-0-Match Floor Tile
Furniture
Score 250+ points on
Destruct-O-Match III


Prize:

Destruct-o-Match Playing Cards
Toy
Score 300+ points on
Destruct-O-Match III


Prize:

Destruct-O-Match Wallpaper
Furniture
Tips:
  • Play in Classic mode.
  • Try to create as large groups of the same colour as possible before you destroy them. The bigger your group, the more pointa you will earn for it. If you have a multiplier powerup, be sure to always use that in combination of a large group for extra points.
  • Try to get the bonus points for clearing an entire level or allmost clearing it. This should be possible especially in the first few levels.
  • Get rid of the timer powerup quickly before it runs out of time.
  • Save the Fill powerup until the end of the game. This powerup will only add stones of the colours you have left. Activating it when you only have two colours left will make it easier for you to destroy the extra boulders.
  • Save the explode powerup for the end of the game. It may help you get those bonus points by destroying the boulders you had left.
  • Don't use the overkill powerup until you have destroyed all other groups of boulders of that colour. Using the overkill powerup before destroying those groups, takes awa the opportunity for you to earn points for them.
  • Use the shuffle powerup last, this may reshuffle your boulders in a way that allows you to clear the level and get the bonus points.
March 13th 2009
Score 450+ points on
Carnival of Terror


Prize:

Pie Tin Hat

(Click to Preview)
Score 75+ points on
Carnival of Terror


Prize:

Clown Chia Pencil
School
Score 125+ points on
Carnival of Terror


Prize:

Dripping Cream Pie Hat

(Click to Preview)
Tips:
  • The game code custard restores your health to full. One use per game.
  • The game code piecrust resets your ammo to full. One use per game.
  • Umbrellas and pies are only 1 point, head and feet are 2 points, hands are 3 points and the body is 6 points. Try to shoot the body as whole for higher number of points, this may take some practice.
  • Make sure you get all the ammo, health and time powerups, you'll need them.
  • Watch the pies! Though they only give 1 point to shoot, if you don't shoot them you lose health.
  • You're most likely to run out of ammo, in order to keep going during the game, it is easiest if you type 'piecrus' at the beginning of the game, so you only have to press the t-button when you're actually very low on ammo.
March 12th 2009
Score 5000+ points on
Spacerocked!


Prize:

Grey Rock Mobile

(Click to Preview)
Score 500+ points on
Spacerocked!


Prize:

Toy Spacerocked Slingshot
Toy
Score 575+ points on
Spacerocked!


Prize:

Colourful Rock Mobile

(Click to Preview)
Tips:
  • The slingshot changes color, green for full power and red for low power. Take your time, aim high and wait for bright green.
  • Good obstacles: Magma Pits, Green Meteors, Patches of Dirt and Purple Grundos gain points and boost your power or give bonus boosts or ammo.
  • Bad obstacles: Pipes, Craters, Steam Vents, Red Meteors will stop your progress.
  • There is a large bonus for hitting the spaceship at the end of each level.
  • The B button uses a Purple Grundo Boost, use this to help avoid bad obstacles and to hit the spaceship.
March 11th 2009
Score 900+ points on
Wingoball


Prize:

Garden Gnome Background

(Click to Preview)
Score 100+ points on
Wingoball


Prize:

Large Bushy Bush
Gardening
Score 125+ points on
Wingoball


Prize:
Today is a Double Dare!


Tips:
  • If you get a ball through a level on your first try, you get 25 bonus points. Do this in as many levels as possible.
  • Play the game a few times so that you know how to beat each level, as they are the same each time you play. This will allow you to get more bonus time points.
March 10th 2009
Score 850+ points on
Mutant Graveyard of Doom II


Prize:

Simple Green Head Amulet

(Click to Preview)
Score 75+ points on
Mutant Graveyard of Doom II


Prize:

Mossy Gravestone
Gardening
Score 100+ points on
Mutant Graveyard of Doom II


Prize:
Collecting Lulu's prize was glitched for many people today, but seems to be working now.

Tips:
  • The required items to get to the next level will be in the same location each time.
  • The required items and other spooky foods get you 10 points each.
  • Powerups are Pink Spooky Popcorn (increases speed) and Pink Apple Lantern (increases light).
  • Powerdowns are Almost Gummy Rat (Strawberry) (decreases speed) and Mummified Negg (decreases light).
  • To defeat your enemies, you can hit them with a gravestone, only the plain ones can be pushed (use spacebar).
  • Take your time, you get more points for killing the enemies than for collecting the items, so try to get all of them before you move on to the next level.
March 9th 2009
Score 900+ points on
Itchy Invasion


Prize:

Toy Slime Gun

(Click to Preview)
Score 100+ points on
Itchy Invasion


Prize:

Alien Aisha Balloon
Toy
Score 150+ points on
Itchy Invasion


Prize:

Dripping Toy Slime Gun

(Click to Preview)
Tips:
  • The game code pest restores your Pest-B-Gone to full. One use per game. Type 'pes' at the beginning of level 1, then you'll only need to press 't' when you need the code
  • You can shoot 10 times before needing to recharge your lazer by shooting the green robotic petpets. Count to 9 petpetpets and make sure you hit a green robot before you reach 10!
  • Always get the screen robots when they appear.
  • Try not to get too focused on the petpets that are worth more. In order to get 1,000 points you need to make it through the 6 levels, so focus on surviving instead.
  • If you see a pink robot, don't shoot anything. Wait for a new row of petpetpets to appear behind the pink robot, then shoot it to clear them all.
March 8th 2009
Score 1700+ points on
Pterattack


Prize:

Small Tyrannian Hut
Gardening
Score 80+ points on
Pterattack


Prize:

Giant Red Grarrl Commemorative Mug
Gift
Score 100+ points on
Pterattack


Prize:

Spacious Tyrannian Hut
Gardening
Tips:
  • The Fire powerup works best for this game, collect those for a better chance at beating AAA.
  • Hitting the Grarrl is worth 10 points, Pterodactyls are worth 5 each, no matter what the colour. Try to aim for the Brown and Green ones.
March 7th 2009
Score 700+ points on
Meerca Chase II


Prize:

Plain Decorative Negg

(Click to Preview)
Score 75+ points on
Meerca Chase II


Prize:

Delicious Negg Slices
Food
Score 100+ points on
Meerca Chase II


Prize:

Beautiful Decorative Negg

(Click to Preview)
Today is a Double Dare!

Tips:
  • The game code superextrahypergravitymode unlocks the secret Gravity Level when typed on the main screen.
  • The game code ferociousneggsareontheloose unlocks the secret Ferocious Level when typed on the main screen.
  • Read the SunnyNeo Meerca Chase II Guide!
  • Play in Gravity Mode. The neggs are all worth the most points in this version, and therefore even if you aren't good at the game, all you need is a bit of luck getting a Power Negg or Fish Negg to get a good score!
March 6th 2009
Score 900+ points on
Faerie Bubbles


Prize:
Score 200+ points on
Faerie Bubbles


Prize:

Happy Cloud Poster
Furniture
Score 250+ points on
Faerie Bubbles


Prize:
Tips:
  • The game code bubbles turns every bubble into the same colour. One use per game.
  • The game code faerieland gives you a rainbow bubble. One use per game.
  • The game code stardust gives you a nova bubble. One use per game.
  • The game code slumberberry resets the rows to the top of the screen. One use per game.
  • Clearing the screen with one bubble gives you 250 bonus points. You can combine the 'bubbles' code with the 'faerieland' code if needed at level 1 to accomplish this, but if there are Air, Dark or Earth bubbles after you use the 'bubbles' code, restart the game.
March 5th 2009
Score 650+ points on
Turmac Roll


Prize:

Tree Stump
Gardening
Score 75+ points on
Turmac Roll


Prize:

Turmac Roll Play Set
Toy
Score 125+ points on
Turmac Roll


Prize:

Wind-up Turmac

(Click to Preview)
Tips:
  • Play the game on hard. It gives you three times as many points for each berry and for each second you survive.
  • Jump on each hill and each tree, as they may be followed by an obstacle. It's better to be safe than sorry.
  • This game takes a lot of tries and a bit of luck, so you might have to take a break after awhile.
  • Try to get the Unguberries and Aquaberries; they're worth many points.
  • Make sure you use the right arrow key to speed up; it's especially useful after jumping on obstacles.
March 4th 2009
Score 750+ points on
Bumble Beams


Prize:

Caution Tape Garland

(Click to Preview)
Score 50+ points on
Bumble Beams


Prize:

Candy Stars
Candy
Score 100+ points on
Bumble Beams


Prize:

Shiny Caution Tape Garland

(Click to Preview)
Tips:
  • The longer you spend on each platform, the harder it is to control the petpet. Do not spend too long waiting on one.
  • Collect all the stars in each level for extra points.
  • Try to get a petpet in every other box, this will make it easier towards the end of each level
  • Tap your left and right keys very softly. If you press them too hard you will lose control.
  • Try to balance your petpets on the edge of the beam until the chart is on the exact spot to make your petpet land in the middle. You will then receive 10 points instead of 5.
  • If you need time to think stay on the top beams longest; once you get to the bottom beam you have no room for error.
  • On the orange beams that appear on level 5+ you can stop your petpet by holding down the key in the opposide direction of where your petpet is going.
March 3rd 2009
Score 2,000+ points on
Shenkuu Tangram


Prize:
Score 250+ points on
Shenkuu Tangram


Prize:

Book of Tangram Puzzles
Book
Score 300+ points on
Shenkuu Tangram


Prize:

Tangram Puzzle Piece Kite

(Click to Preview)
Tips:
  • Memorise the figures and how to put the pieces of the puzzle. In order to get a high score you need to put them away instantly, you don't have time to think.
  • When the level starts, immediately click on the piece of the puzzle that falls down. Click quickly after eachother so that all the pieces are put into the box at the bottom left site. You should have all the pieces there at the start of the level.
  • Put the big pieces in the puzzle before you put the small pieces.
  • Don't use firefox, use Opera instead, firefox will make the time counter go much faster than it should be going, you don't want that.
  • Play on normal mode in a small size window on low quality.
March 2nd 2009
Score 1,000+ points on
Super Hasee Bounce


Prize:
Score 100+ points on
Super Hasee Bounce


Prize:

Hasee Seesaw Toy
Toy
Score 150+ points on
Super Hasee Bounce


Prize:

Purple Hasee Balloon Toy

(Click to Preview)
Tips:
  • Collect any bonus point items (doughnutfruits) before you collect all the letters, as this finishes the level.
  • The closer to the egde of the seesaw, the higher the Hasee will bounce. This can be helpful when aiming for specific balloons.
  • Watch out for the wind on the later levels, this could blow the Hasee's off track easily and make it harder for you to control them.
  • You need to make use of the 2x, 3x and 5x powerup bubbles. If your Hasee gets one of them you have a few seconds to also get letters and doughnut fruits which will then double in points (or more depending on the powerup). If you do not make use of these, you will not be able to get 1000 points when you finish level 15.
  • Restart the game until your level 1 starts with at least one or two multiplier powerups. Playing on normal mode is fine, you don't need to play on hard mode.



Extra Prizes
Everyone who participated in Daily Dare 2009 received an Abigail Sweatband and NeoCash. There is also a new site theme (click here for a preview) but not everyone seems to get it, the ones who have received it are: Scoretacular, The Ultimate Prize and Uberiffic.


Abigail Sweatband

(Click to Preview)



Trophies
Scoretacular

150 NC
Site Theme
The Ultimate Prize

150 NC
Site Theme
Uberiffic

150 NC
Site Theme
Megasuperb

100 NC
Spifftastic

100 NC
Participant

50 NC



For everyone who has participated in the NC Challenge there are also prizes. The Daily Dare NC Challenge Prize Pack which consists of the items below and a Golden Lulu Medallion (not part of the pack and non-tradable).

Neocash bonus prizes

Golden Lulu Medallion

(Click to Preview)

Daily Dare NC Challenge Prize  Pack

Games Shower

(Click to Preview)

Golden Sun Glasses

(Click to Preview)

Gaming Shirt

(Click to Preview)

Gaming Shorts

(Click to Preview)



Avatar:
On March 26, 2007 around 1:40 pm NST TNT activated the avatar you can see below for participants in the March 2007 Daily Dare. The avatar was not reactivated after that.

Gamesmaster Aaa
This avatar was released in 2007, it has not been released for 2008!

Collect your prize from one of the Daily Dare games, after playing and beating the siblings for 15 or more challenges.
This means you have to beat Abigail 15 or more times, AAA 15 or more times, or a combination of the two of them.

Tip: Check SunnyNeo's Daily Dare page for more information about Daily Dare.
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Games Master
A R I S T O T L E A. A V I N R O O
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Inviting a friend
Newly released is the option to send a friend a NeoGreeting about Daily Dare. You can see the card by clicking here.


Neopedia:
For more information about AAA and Abigail you can check out either of their articles in the Neopedia.

Neopedia: Daily Dare
Neopedia : Aristotle A. Avinroo
Neopedia : Abigail


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