Keyquest is a brand new multiplayer board game that you can play against other people. By doing so you can earn neopoints and items. On this page you will find everything that is currently known about Keyquest. Because the game is still in beta-testing we will continue to update this page as new updates in the game appear.
Below you can see an overview of all the information we have collected, divided into smaller easy to read pieces. Click on a topic to make this information appear.
There are many Charms to be gotten during the game. These charms are a boon to the person receiving them, you will receive a charm when you pass a charm tile or step on an alignment tile which is the alignment of your token. You will have the choice, to accept the charm or not, why you would want to decline is unknown since it looks like charms stack. These are the possible charms found so far:
The Air Faerie's Blessing
This charm will move you three extra spaces.
The Light Faerie's Blessing
This charm will protect you from any negative effect for two turns.
An Unlikely Hero
This charm will safeguard your keys from any harm during two turns.
Keep Those Feet Planted
This charm will protect you from any effects (including hexes, neopian characters and powerups) that change your direction or position for two turns.
Everyone Deserves a Second Chance
This charm will allow you to roll again, right after you accept the charm, adding the roll to your remaining moves.
This charm lets you play a rock, paper, scissors dual with a player of your choice. The winner of this dual gets to choose a powerup.
A Visitor from Space
This charm allows you to directly move to a key of your choice on the game board, you also get to collect this key.
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