Every year in November a Blumaroo named Aristotle A. Avinroo (better known as Aaa) gives out game challenges to Neopians. The first time he has done so was in November 2006. On this page you can see all challenges, prizes and qualifying games. You will also see some tips on how to play the challenges and beat them. Click here to go to
lists all GMC and Daily Dare scores from previous years. This will give you an idea of which score you'll need to get to beat AAA.
This year AAA and Abigail decided to test the ultimate challenge of Brains vs Brawn. They are building two teams and challenging both to see which one really is better.
Before you begin your challenge you must select a team.
In 2011, instead of a NC Challlenge, Lulu has decided to run a raid of her cousins rooms. Keys have yet to be released but when they are more information can be found in our
Team Brains - AAA |
|
Challenge Type | Prize |
November 28th - Day 7 |
Game Challenge
|
We're Just Bubbling Along
Send a score of 243+ in Faerie Cloud Racers, a score of 1708+ in
Spinacles and a score of 250+ in
Super Hassee Bounce
Warning: You must play both games after eachother in order to complete the challenge. So either play Faerie Cloud Racers then Spinacles then Super Hassee Bounce or vice versa.
Tips for Faerie Cloud Racers:- The game code faerie removes all obstacles for one round. Try using the faerie code on level 4- level 4 has the most obstacles of any level (except the last level, and you shouldn't need to get anywhere near the last level in order to beat the challenge.)
- Try to make a small box around your opponent- this will cause them to have little room to move, and they will crash into an object or trail.
- Once you've made the box around your opponent, head for the most open area of the screen available and just drive around.
- In level 5, there will be few obstacles, but the game will suddenly get much faster. If you have a problem maneuvering while going so fast, then don't worry about strategy or boxing in your opponent; just drive around randomly, trying to avoid obstacles, until your opponent crashes.
- Don't be nervous to complete the level as fast as possible.
- You should complete the level in about 10/15 sec.
- 70% of the time the other faerie goes up, so it's a good strategy to go down and then go up at the end trying to close off the other faerie
- It doesn't matter at all which faerie you choose- they're all the same.
Tips for Spinacles:- Stay on the lower levels as long as possible to rack up points. The level will end if you clear all the spheres, so avoid doing this. Just keep building up spheres and making more points instead of beating the level.
- The bomb and the item that looks like a dreamcatcher may end your level too quickly. To avoid this, shoot them horizontally; this will cause them to bounce back and forth for a while until they disappear.
- If you make several matches in a row, the score you get for each cleared sphere will multiply. For your first match, all cleared spheres are worth one point each; for your second match in a row, each sphere is worth two points; for your third in a row, each sphere gives you three points; and so on. So try to make several matches in a row to gain points more quickly.
- On the top of the screen, towards the right, there's a meter showing several grayed-out balls. Every time you shoot a sphere without making a match, one of the balls is taken away. When you reach zero balls, more spheres will fly in from the sides of the screen. If your spheres build up so much that they reach the edge of the screen, your game will be over, so be aware of this and make sure not to lose.
- If your spheres are getting dangerously close to the edge, you can use the bomb or the dreamcatcher-like item to clear several spheres at a time. The bomb clears less spheres than the dreamcatcher. Make sure to shoot the bomb towards the area where the spheres are getting close to the edge.
- The rainbow sphere will change to the same color as whatever sphere it touches.
- Your shooter shows the next two spheres that are coming up. Hit the space bar to switch the spheres if the second sphere is better for your purposes than the first one.
Tips for Super Hasee Bounce:- Instead of trying to aim, focus on where your Hasee is landing, so as not to lose any lives.
- Collect any bonus point items (doughnutfruits) before you collect all the letters, as this finishes the level.
- The closer to the egde of the seesaw, the higher the Hasee will bounce. This can be helpful when aiming for specific balloons.
- Watch out for the wind on the later levels, this could blow the Hasee's off track easily and make it harder for you to control them.
- You need to make use of the 2x, 3x and 5x powerup bubbles. If your Hasee gets one of them you have a few seconds to also get letters and doughnut fruits which will then double in points (or more depending on the powerup). If you do not make use of these, you will not be able to get 1000 points when you finish level 15.
- Restart the game until your level 1 starts with at least one or two multiplier powerups.
- Playing on normal mode is fine, you don't need to play on hard mode.
|
Hassee in a Bubble Racer
|
Random Challenge
|
Hope You're Not Afraid of Heights
Send a score from three different qualifying games from Shenkuu.
Possible Games
Eye of the Storm
Imperial Exam
Kou-Jong
Tips: Simply earn a minimal score and then end game and send your score. There is no minimum score required.
These games have a rarity of 4 or higher and playing them qualifies for the 'When the Going Gets Tough' challenge at the same time as well.
|
|
Random Challenge
|
Puzzle Master
Send a score from three different qualifying gamesPuzzle Games.
Tip: Simply earn a minimal score and then end game and send your score. There is no minimum score required.
|
Puzzling Actions: A Story of Action Puzzle Games
|
Random Challenge
|
When the Going Gets Tough
Send a score from three different qualifying games with a difficulty of 4.0 or higher
Possible Games
200m Peanut Dash
Advert Attack
Attack of the Gummy Dice
Berry Bash
Kou-Jong
Tip: Simply earn a minimal score and then end game and send your score. There is no minimum score required.
|
|
Game Challenge
|
I Knew I Should Have Started Earlier
Send a score in 60 different Qualifying Games.
Tip: Simply earn a minimal score and then end game and send your score. There is no minimum score required.
|
|
November 27th - Day 6 |
Timed Challenge
|
Break the Mould
Send a score of 232+ in Lost in Space Fungus within twelve hours of pressing the 'Start Timer' button.
Tips for Lost in Space Fungus:
- You are allowed to make the circles go through the walls and astroids. When you hit the walls or astroids you will simply bounce off them and go in the other direction.
- Don't try getting all the bonus items. It is more likely that you will lose by running out of circles. Only get them if they're on your path anyway.
- Since each level is the same, practice each level until you can beat it in one try, then restart and cruise through it.
|
The Day Defence Was Lost
|
Random Challenge
|
Easy as Gaseous Moonpie
Send a score from three different qualifying games from your Favourites List.
|
My Favourite Grundo Plushie
|
Game Challenge
|
Sloth Won't See This Coming!
Send a score of 3106+ in Spacerocked.
Tips for Spacerocked!:
- The slingshot changes color, green for full power and red for low power. Take your time, aim high and wait for bright green.
- Good obstacles: Magma Pits, Green Meteors, Patches of Dirt and Purple Grundos gain points and boost your power or give bonus boosts or ammo.
- Bad obstacles: Pipes, Craters, Steam Vents, Red Meteors will stop your progress.
- There is a large bonus for hitting the spaceship at the end of each level.
- The B button uses a Purple Grundo Boost, use this to help avoid bad obstacles and to hit the spaceship.
|
|
Game Challenge
|
Double Trouble... in Space!
Send a score of 419+ in Escape to Kreludor and a score of 168+ in Moon Rock Rampage.
Warning: You must play both games after eachother in order to complete the challenge. So either play Escape to Kreludor then Moon Rock Rampage or vice versa.
Tips for Escape to Kreludor:-
The game code empulse destroys ships within a block radius of your ship.
One use per game.
- Make sure to pick up the purple gems, as they are worth 50 points.
- Also get the white gems, as they give an extra life.
- The grey ships will crash into each other or when run into a debris, blowing themselves up. Try to lead them around until they crash into each other or a pile of debris.
- The red ships will avoid crashing, so you have to get the red ship next to you and shoot it.
- The white comet cannot be destroyed.
- If you find yourself in a tough spot, head for one of the portals in the corners. It will transport you to a random spot on the board.
Tips for Rock Rampage:- The game code rampage gives an extra life. One use per game.
- The game code superlaser gives you a better laser for that round. One use per game.
- The game code novisitors gives extra time. One use per game.
- Shooting the enemies turns them into blocks. You can use these blocks to get across pits. You can also throw these blocks at other enemies to kill them. Shooting an enemy won't give you any points, but killing one with a block will give you points. The more enemies you kill with one block, the higher your bonus points will be. The first enemy killed is worth 1 point, the next 5 points, the next 10 points, and the next 25 points.
- Use the code to gain extra time and just stay in a level killing enemies until your time is about to run out, then quickly collect the last item and move on.
- On level 10, picking up the propellor is worth 250 points. If you have any extra lives by level 10, get the propellor, then wait for time to run out. You'll restart the level and can pick up the propellor again. If an enemy kills you, the propeller will not show up again, so you must wait for time to run out if you want to collect the propellor multiple times.
|
Fuzzle and Moon Mobile
|
November 26th - Day 5 |
Game Challenge
|
Water you waiting for? It's Snow Time!
Send a score of 1454+ in Snow Muncher and a score of 170+ in Petpet Plunge.
Warning: You must play both games after eachother in order to complete the challenge. So either play Snowmuncher then Petpet Plunge or vice versa.
Tips for Snowmuncher:
- Check SunnyNeo's Snowmuncher guide for
more info
- The game code buuuurrrrrrrrp (4xU and 8xR) decreases your bloat level by 50%. One use per game.
Tips for Petpet Plunge:- Play at lowest quality and smallest size, if the game lags.
- If you get a whirlpool, head for it to get to a bonus level.
- On the higher levels, use full strength for your shots.
- Make sure you only press the spacebar once the meter is in the
white part, or even better, the green.
- If you missed, the game will end.
- On the first level, point the arrow straight up and stretch it far (past the edge of the screen) to finish the level in one shot.
- Finish the second level in one shot by shooting yourself to the upper lefthand corner and hitting the bubble- stretch the arrow to fairly close to the edge of the screen, but don't stretch it too far.
- In level 4, there is a bonus level hidden inside one of the bubbles. Try to collect some shells (but not all of them) before entering the bonus level.
- In the bonus level, stretch the arrow as far as it will go, and shoot yourself into one of the green bubbles in the upper corner.
- In level 5, shoot yourself down into the right corner, inside the half-circle of green bubbles. With some luck, the level can be finished in one shot this way.
- In level 6, wait for the obstacle petpet on the right to be near the bottom, then shoot yourself towards the two shells at the bottom of the screen near the right side. Doing this should allow you to collect all the shells on the right side of the screen. Now aim for the shells on the left side of the screen.
- Practice levels on zen mode in order to master beating them in one shot.
|
|
Game Challenge
|
This Device is Programmed to Respond, Arf!
Send a score of 237+ in Bumble Beams.
Tips for Bumble Beams:
- The longer you spend on each platform, the harder it is to control the petpet. Do not spend too long waiting on one.
- Collect all the stars in each level for extra points.
- Try to get a petpet in every other box, this will make it easier towards the end of each level
- Tap your left and right keys very softly. If you press them too hard you will lose control.
- Try to balance your petpets on the edge of the beam until the chart is on the exact spot to make your petpet land in the middle. You will then receive 10 points instead of 5.
- If you need time to think stay on the top beams longest; once you get to the bottom beam you have no room for error.
- On the orange beams that appear on level 5+ you can stop your petpet by holding down the key in the opposide direction of where your petpet is going.
|
Robot Sandan Plushie
|
Game Challenge
|
A Gem in the Hand is Worth Two in the Sand
Send a score of 1024+ in Suteks Tomb and a score of 1748+ in Piper Panic.
Warning: You must play both games after eachother in order to complete the challenge. So either play Suteks Tomb then Piper Panic or vice versa.
Tips for Sutek's Tomb:- The game code pyramibread displays next possible move. Multiple use per game.
- The game code plzsutekcanihavemoretime gives you 30 seconds extra time. One use per game.
- Play on hard mode to get more points in a quicker time.
- Try to get 4 or more tiles in a row; this increases the points you make.
- There are various special tiles throughout the game which act as bonuses.
-
bomb tile - when this tile drops down three or more spaces it will detonate and it knocks out all the tiles ABOVE the bomb in that column. Handy for sneaky points.
-
golden coin tile - is a wild card. Can be used in any combo.
-
ankh tile - when this tile reaches the bottom of the game screen it will knock out the entire column it is sitting in and the entire row it is sitting in. So it will launch a horizontal and vertical attack - knocking out twice as many!
-
scarab tile - When this tile reaches the bottom of the game screen it will knock out the column it is in.
-
TPOSG tile - a VERY RARE tile. If you happen to see this during the game try your hardest to make it go to the bottom. When it does it will knock out every single tile on the screen and you'll be awarded 500 points. Also your timer will be refilled.
- With the special tiles, if the game board is reshuffled, the special tiles will disappear
- If you absolutely feel like you can only play zen mode to obtain this score heed this warning, if the board is reshuffled your score will be reset to 0
- Try to create your combos at the bottom of the game screen. It makes it easier for tiles to fall from above and gives a greater chance of more combos being made available.
- Clicking the hourglass pauses the game. While the game is paused you can type in plzsutekcanihavemoretim, and then when you unpause the game, type the final e. This way, you don't have to waste time typing the entire code while the timer is going. The game can only be paused up to 3 times so save those pauses for when you really need them. Also, pausing the game just to give yourself extra time to find combos won't work. The screen will be hidden with an anubis sitting on top.
- Sometimes there are several possible matches close to each other. If you make the "wrong" match first, then the tiles may be moved in away that ruins your chance of making the other possible matches. Try to make the matches in the "right" order so that you can actually make all the matches without ruining any of them. Also try to make matches that will cause other tiles to fall and automatically make mathes for a chain.
- Try to make vertical matches as opposed to horizontal ones, because they give you a better possibilty for chains.
Tips for Piper Panic:
- Memorize your paths, each level will have the same board each time, though it might be rotated.
- Get all the gems and bonuses possible.
- Baskets marked with a star will give bonus points if you end a level with those. Try to make combo's with those, like have two or three star baskets as the last three baskets you land on at the end of a level.
- Be sure to pick up the ankh at level 5, this will give you an extra live.
- Don't lose any lives until level 10. On level 10, you want to play through as many times as you can, so lose lives on purpose.
|
Chasing Tombs: A Story
|
Game Challenge
|
Breaking New Ground
Send a score of 573+ in Gwyl's Great Escape
Tips for Gwyl's Great Escape:-
At the start of the game, choose to Continue Game, do not select New Game. Then type in the code gwylsgreatestescapeever, which will bring you to a bonus level with lots of gems. After you finish the bonus level, you'll go to the regular first level and continue the game as usual.
-
If you're quick, you can get a time bonus at the end, but don't rush too much and lose all your health.
-
If you land slightly to the right of center on the statue at the end, your time bonus can be doubled or even tripled.
- On level 3 (catacombs 3), as well as level 7 (lava caves 3), you'll start out right by the statue, have to go through the level collecting all the gems, then go all the way back to the statue. In either of these levels, if you still have 2 lives, you can die after collecting the last gem. Then you'll start right next to the statue, with all your gems, so you can land on the statue immediately for a big time bonus.
|
Gem Roll-Ups
|
November 25th - Day 4 |
Game Challenge
|
Picnic with the Meepits
Send a score of 617+ in Meepit Juice Break.
Tips for Meepit Juice Break:
- The game code meepits gives you an extra life. One use per game.
- The game code juice-o-matic restores time meters to full. One use per game.
-
You get more points when the juice is the same color as the Meepit.
- Meepits have a weird sense of colours. To get pink Juppie juice for the pink Meepit, combine all the three colours (red, blue and yellow).
- To to put pipes with a fruit in your connection. The red fruit will give you 10 points, the blue one 25.
- Rotten apples will take of 10 points of your score. Try to avoid those.
- At the end of a level, when you've only have one Meepit left to feed, connect the pipes of both two Meepits, so you'll be feeding two instead of one. This will give you extra points.
- On the lower levels, take your time to connect as many pipes as possible, this will give you more points
- Connecting all pipes at once will give you bonus points. This can be done the easiest on the first level.
- If you have 2 or more meepits of the same colour, join them together to save time and earn more points.
- If you are running low on time, join the meepits together, even if they have different colours!
- In the higher levels don't be too bothered with getting the colour right, especially for the mixed meepits. You simply won't have time.
- Yes you can get the score on Zen Mode, but this will take your hours, it may be faster to practice on normal mode
- Try connecting the pipes starting from the meepit(s) instead of from the flow.
|
Negg Juice
|
Game Challenge
|
Scraps from the Table
Send a score of 138+ in Sophies Stew.
Send a score of 285+ in Hungry Skeith.
Warning: You must play both games after eachother in order to complete the challenge. So either play Hungry Skeith then Sophies Stew or vice versa.
Tips for Sophie's Stew:
- Type hungrymeowclops for an extra life. One use per game.
- Type the game code in pieces, first type hungry, then the next time you have time type meow, and then finally type clops. This will allow you to get an extra life without losing one.
- Bounce the items off of the right side of your wand in order to make them go towards the right and into the cauldron.
- You can use either the mouse or the arrow keys to move the wand. Using the mouse is much easier.
- If you move the wand to the right as you bounce the items off of it, it will make the item go farther, allowing you to get them into the cauldron faster.
- If you drop an item, you lose a life. However, if you drop an item right above the Meowclops, the Meowclops will eat it and you will not lose a life.
- A Droolik will fly overhead and drop powerups from the top of the screen. Grab the green powerup for an extra life. Grab the blue one to increase the size of your wand. Avoid the red powerup, as it decreases your wand size.
- If an item bounces off of the side of the cauldron, sit by the cauldron and let the item bounce back off of the right side of your wand. This should cause it to go into the cauldron.
- As the game goes on, Sophie will throw the items more quickly, and you may have to juggle several items at once. Different items are worth different amounts of points, so if you have multiple items in the air and have to choose one to drop, drop the one with the lower point value. The point values are as follows:
- Grape Gummy Rat: 5
- Pile Of Dung: 5
- Glaring Eye Wrap: 6
- Brain Ice Cream: 6
- Spooky Doughnut: 6
- Twirly Fruit: 7
- Octornapie Tentacle: 7
- Red Scorchiopepper: 8
- Hot Worm Hot Dog: 8
- Tongue Wrap: 8
- Spoc Spoc Grub: 9
- WooWoo Grub: 10
- Blue Fish Pop: 10
- Mau Codestone: 12
- Ghost Marshmallow: 15
Tips for Hungry Skeith:
There are three kinds of jellies: red, blue and green. All the other things on the belt the Skeith can eat. The jellies give out the following points
- Red Jelly: 3
- Blue Jelly: 5
- Green Jelly: 6
Have your Buzz stand in the middle of the conveyor belt. If you stand to close to the Skeith, you won't have another chance to get the jellies when you miss them
The first levels move slow. Use them to practise on moving fast already, since the belt will speed up on later levels. You use the spacebar to get the jellies from the belt, the up key to move the Buzz to the vats, the left and right arrow keys to get the right vat and again the spacebar to drop the jelly into the right vat. The faster you can do this, the better your chances at the game are.
You can only make five mistakes (let the Skeith eat a jelly or drop a jelly in the wrong vat) during the whole game, so if you make one during the early levels, restart the game. You'll be needing those chances to go wrong during the higher levels, when the game speeds up.
|
100 Jelly Recepies
|
Mystery Challenge
|
Ketchup and Mustard, BFF!
Send a score of 2684+ in Hot Dog Hero
Tips for Hot Dog Hero
Tips for Hot Dog Hero:- Use your condiments wisely. Draw very short lines and use the same paths over if you need to, it will save condiments.
- Ketchup is easiest to control, you walk normally on it.
- Use mustard when you need to go up (it's bouncy), it will speed you and may help complete the level faster.
- Mayo acts like glue, you can even walk upside down on mayo.
- Get the pickles when you reasonably can. Use the mouse to aim and spacebar to shoot pickles.
- Get the star bonuses and the hot dog bonus (Extra life) if possible. They are mostly not directly on your path to the door, but its worth to find them anyway.
- Shoot your enemies when needed, not only do they stop bothering you, you also get points for them. Try to save many pickles for the levels with Barbats in them, they follow you around so they MUST be shot, if you then have no pickles left, you're doomed to fail.
- Get the refills for your mayo, ketchup and mustard, especially at the end of the level, you get bonus points for the amounts you have left.
- Don't expect to get this score on your first try, you should try to memorise the levels. Where are the bonusses and pickles, where are the enemies? If you know this information it allows you to quickly go through the level (and thus earn more time bonus) and also you will not lose any lives.
|
Hero Hot Dog
|
November 24nd - Day 3 |
Game Challenge
|
The Battlefield Awaits Your Legend
Send a score of 17624+ in Neopian Battlefield Legends.
Tips for Neopian Battlefield Legends:
- It is possible to get the needed score on Easy mode.
- On the map you see some rocks, try to set your machines in an S shape around the obstacles. Once you have your machines set in the S-shape, be sure to keep upgrading them for a wider range.
- Don't spend all your points on new weapons, but be sure to leave some points in case the attacker comes and tries to destroy your machine. That way you can quickly upgrade before it gets destroyed.
- If your tower does get destroyed, you can sell the burning hole that's left (you won't get any points from it though) and rebuild another tower.
- Don't buy too many wooden towers, they don't do much damage.
- Rapid Fire and Catapult towers are the best towers to use. The catapult ones have a small range, but do lots of damage. Best to place them close next to the track your enemies are running on. Place a couple of catapult towers at the start of the game and you won't have to worry about the attacker on the later levels.
- This game can take long, so make use of the fast forward button. You'll find this one on the same place as the 'play' button once the game is in play.
- The Eyrie Guard (Darigan) and Quiggle scouts (Meridell) are flying enemies and will follow a different path than the walking ones. Make sure you have a couple of towers hitting their track as well.
|
Have Fun! Card
|
Mystery Challenge
|
Did Someone Call for a Stampede?
Send a score of 18024+ in Kookia.
Tips for Kookia:
- Play in Hard mode to gain more points.
- You need to collect at least three Ghost Kookiths to unlock the bonus round. Once you've unlocked it, ignore them unless they're easy to collect.
- You will earn more points for each Kookith collected if you collect them in "chains". Try to position your mouse in front of a chain to grab them in a row quickly. If you wait a second before collecting the first group of Kookiths, you can string the second group on to the same chain for more points.
- When the meter fills up, you can press the space bar to slow down the Kookiths. This also works in the bonus rounds.
- The Kookiths appear in the same order each time for a scene, but the scenes are random.
|
Winged Kookith
|
Timed Challenge
|
Our Princess is not in the Castle
Send a score of 35+ in The Search for Princess Lunara within twelve hours of pressing the 'Start Timer'button.
Tips for The Search for Princess Lunara:
Simply completing the first map is enough to achieve the score needed. It is a good idea to simply focus on the one category . This makes the answers to the questions easier to remember. Below we have provided the answers to the questions asked in "All about Neopia" on the first map.
- If you wanted a meal at the Golden Dubloon, where would you go?
The Golden Dubloon
- In which neopian land are you most likely to be attacked by Chia Clowns?
Haunted Woods
- In which Neopian land can you trade strange fruit with a Faerie, have your old toys repaired and send a tuskanniny over a cliff?
Terror Mountain
- Which Neopian disease will a Tonu catch if it eats a negg?
Neezles
- The Shopkeeper of Fanciful Fauna is a member of which Neopian species?
Koi
|
|
November 23nd - Day 2 |
Game Challenge
|
It's snowing! Get the catapults!
Send a score of 45+ in Snow Wars II.
Tips:
Tips for Snow Wars II:
- Use the ice blocks provided to completely surround a few snowmen, with enough empty space to also enclose two catapults in your snow fort. Each catapult takes up a space 2x2 squares.
- Do not rotate the squares unless necessary, just place as quickly as possible, trying to surround about 3 snowmen before the timer runs out.
- In the next stage, place your catapults.
- When the Lupes, Snowbeasts and catapults begin their attack, click on them with your crosshairs to fire your catapults. Start with the catapults because they will be trying to destroy your fort(s).
- You should be able to get the required 45 points in round 1. If not, use round 2 to repair your snow fort(s) and enclose more snowmen.
|
Dual Duels Part Deux
|
Mystery Challenge
|
Altador Calls for Your Aid!
Send a score of 723+ in Crisis Courier.
Tips for Crisis Courier:
- The game code kingaltador gives you one extra life. One use per game. Type the code at the very start of the game, before any enemies come up.
- Remember to click on your left mouse button to switch between the fire and snow Yooyu. The fire Yooyu kills the red enemies and is able to collect the red money bags, and the snow Yooyu kills the blue enemies and is able to collect the blue money bags.
- The key to this game is memorizing the levels. Play several times until you remember what's coming up, so you'll be prepared to switch to the correct color or to collect the money bags.
- The winged fruit will turn you into a faerie Yooyu, which causes each money bag you collect to be worth more points, and also allows you to collect both red and blue money bags. However, you can't kill any enemies while in faerie form. If you've got a lot of enemies but few to no money bags coming up, collecting the winged fruit would be a bad idea (this is one instance where memorizing the levels comes in, so that you know when to collect it and when not to.)
- The red fig will turn you into a mutant Yooyu, allowing you to kill enemies of either color. You can collect the regular yellow money bags while in mutant form, but the red and blue money bags will kill you.
- Be careful- practically everything in this game kills you. Touching any walls or structures kills you (except the big post at the end of each level, which you can pass through.) Touching the enemies kills you if you're not in the proper form. Touching red or blue money bags kills you if you're not in the proper form. Touching any enemies kills you if you're in faerie form.
- Don't take any risks and do not to try collect everything. Don't go for the money bags or enemies when they are placed between two walls, and don't go for a row of red and blue enemies unless you're in the mutant Yooyu form. The few points you'll gain from this are not worth losing a life over.
- If your computer is lagging a lot, try playing on a smaller size and lower quality. Also, this game is a pain for touch-pad users; if you happen to have a normal mouse lying around somewhere, make use of it.
|
Potted Cypress Tree
|
November 22nd - Day 1 |
Random Challenge
|
Picking Favourites is as Easy as 1,2,3
Add 3 different qualifying game to you Favourites List
|
Box of Mismatched Game Pieces
|
Game Challenge
|
Match Wits with Kikos
Get a score of 100+ in Kiko Match II
Tips:
Tips for Kiko Match II:
- The game code ineedmoretime gives you 15 seconds extra time. One use per game.
- Turn of the animations to save time.
- Try to remember which colours of Kiko's turn up in each level. Playing this game for repitive times will make this easier.
- Use a pattern when trying to find matches, such as starting from the four corners or the middle.
|
Broken Hourglass (Click to preview)
|
Team Brawn - Abigail |
|
November 28th - Day 7 |
Game Challenge
|
Faerie, Faerie... Hasee? You're it!
Send a score of 200+ in Extreme Faerie Cloud Racers, a score of 146+ in
Faerie Bubbles and a score of 160+ in
Hassee Bounce
Warning: You must play both games after eachother in order to complete the challenge. So either play Extreme Faerie Cloud Racers then Faerie Bubbles then Hassee Bounce or vice versa.
Tips for Extreme Faerie Cloud Racers:
- If you have trouble playing the game while watching the main game screen, try to focus on the small map inset in the lower left corner.
- In this game, the paths disappear after a little while, so you can fly around in circles and wait for the other faeries to crash into each other.
- Collect the powerups if possible.
Tips for Faerie Bubbles:
- Check out our
Faerie Bubbles Guide!
- The game code bubbles turns every bubble into the same colour. One use per game.
- The game code faerieland gives you a rainbow bubble. One use per game.
- The game code stardust you a nova bubble. One use per game.
- The game code slumberberry resets rows to the top of the screen. One use per game.
- Restart until you get mostly fire or water bubbles.
- Make fire and water combo's (made out of 4 bubbles or more) where possible. Try avoiding any air, earth or dark combo's.
- Try avoiding any air, earth or dark combo's.
Tips for Hasee Bounce:
- Read our Hasee Bounce guide!
- The game code doughnutfruit resets your timer, one use per game.
|
Hassee in a Bubble Racer
|
Random Challenge
|
No Time for Cold Feet
Send a score from three different qualifying games from Terror Mountain.
Possible Games
Dar-Blat
Hannah and the Ice Caves
Ice Cream Machine
Snow Roller
Snow Wars II
Tip: Simply earn a minimal score and then end game and send your score. There is no minimum score required.
|
|
Random Challenge
|
Action Hero
Send a score from three different qualifying gamesAction Games.
Tip: Simply earn a minimal score and then end game and send your score. There is no minimum score required.
|
Puzzling Actions: A Story of Action Puzzle Games
|
Random Challenge
|
When the Going Gets Tough
Send a score from three different qualifying games with a difficulty of 4.0 or higher
Possible Games
200m Peanut Dash
Advert Attack
Attack of the Gummy Dice
Berry Bash
Kou-Jong
Tip: Simply earn a minimal score and then end game and send your score. There is no minimum score required.
|
|
Game Challenge
|
I Knew I Should Have Started Earlier
Send a score in 60 different Qualifying Games.
Tip: Simply earn a minimal score and then end game and send your score. There is no minimum score required.
|
|
November 27th - Day 6 |
Timed Challenge
|
Victory is Written in the Stars
Send a score of 42,689+ in Nova Defender within twelve hours of pressing the 'Start Timer' button.
Tips for Nova Defender:
- Many people have issues playing the game in the small embedded window. In order to get the game in its own window, use this link.
- Play on hard mode; you'll never get enough points on the easier modes.
- Double-click the left mouse button to use your shield when your green status bar is full.
- Use the arrow keys or the WASD keys to shoot. You can just hold them down; you don't have to tap repeatedly. To shoot diagonally, hold down two directions at once.
- Collecting several gems in quick succession makes a chain, which is worth extra points. If there's too much time between collecting one gem and the next, the chain will be broken.
- You cannot make chains while using the shield, so avoid using the shield if you can.
- For your powerups, choose the 3-way shot first, then the 2-way wide shot and then the cannon shot.
- You have 3 lives. Near the end of level 3, die on purpose, play the level over again, die on purpose near the end again, then play the level a third time and pass it. This will rack up a lot of points. It will also allow you to go into level 4 with the cannon shot, which you really need for that level.
|
The Day Defence Was Lost
|
Random Challenge
|
Easy as Gaseous Moonpie
Send a score from three different qualifying games from your Favourites List.
|
My Favourite Grundo Plushie
|
Game Challenge
|
Sloth Won't See This Coming!
Send a score of 3106+ in Spacerocked.
Tips for Spacerocked!:
- The slingshot changes color, green for full power and red for low power. Take your time, aim high and wait for bright green.
- Good obstacles: Magma Pits, Green Meteors, Patches of Dirt and Purple Grundos gain points and boost your power or give bonus boosts or ammo.
- Bad obstacles: Pipes, Craters, Steam Vents, Red Meteors will stop your progress.
- There is a large bonus for hitting the spaceship at the end of each level.
- The B button uses a Purple Grundo Boost, use this to help avoid bad obstacles and to hit the spaceship.
|
|
Game Challenge
|
Galactic Juggling Act
Send a score of 12+ in ZurroBall and a score of 218+ in Evil Fuzzles from Beyond the Stars.
Warning: You must play both games after eachother in order to complete the challenge. So either play Zurroball then Evil Fuzzles from Beyond the Stars or vice versa.
Tips for Zurroball:- First try out the different types of balls to see which one you can handle the best.
- Clicking on the 'N' on the spacesuit of the floating Grundo will unlock the Gundoball. This one and the energy ball are considered the easiest balls to use for starters. The metal ball is the harderst ball to keep up.
- If you do a trick (by letting the ball bounce against the walls, you can earn points much quicker than by just keeping the ball in the air.
Tips for Evil Fuzzles from Beyond the Stars:
- Be sure to get the multiplier after about 10 hits, especially in the beginning levels.
- Get as many gun upgrades as you can afford, you will be able to kill the fuzzles faster.
- Don't forget to buy shields and hull repair for your ship when its damaged.
|
Fuzzle and Moon Mobile
|
November 26th - Day 5 |
Game Challenge
|
A Whole Mess of Petpets
Send a score of 167+ in Barf Boat and a score of 650+ in Mop 'n' Bop.
Warning: You must play both games after eachother in order to complete the challenge. So either play Barf Boat then Mop 'n' Bop or vice versa.
Tips for Barf Boat:-
Unless you just bought a new computer last week, this game probably will not run properly for you. You'll have to wait a few minutes at the loading screen, and once the game finally starts, it will often lag, causing you to die instantly. In order to beat this challenge, go out and purchase a new computer right now. Failing that, try playing on low quality and the smallest size. If you somehow get this game to work, try to focus on just one
petpet.
- The easiest petpet to focus on is whichever one is closest to the middle of the boat. Don't worry so much about the other petpets, especially the ones near the edge- if you try to save them, you'll end up losing all your petpets, and then it's
game over.
- Avoid the cannonballs by jumping over them.
- The coins that pop out give a bonus of 30 points, but chasing after them is a bad idea that will probably get you killed.
Tips for Mop 'n' Bop:
- Be sure to upgrade your mop. You'll get a new upgrade every time you finish a turn on the first four turn. You'll see a new upgrade is available when the mop icon at the top of the game turns orange. Press the SHIFT key to upgrade your mop (this gives you more points for every clean pet). Start with upgrading the mop, than the handle.
- Keep one finger on the mouse button and only release it when you have to hit a petpet. If you release it too early, the janitor gets angry and you'll loose time and need to recharge again.
- When facing two petpets close in a row, release your mop right after you've passed the first one, while the second one is still coming. You'll be able to clean them both at once in this way.
|
|
Game Challenge
|
Robbin' the Rich
Send a score of 25,500+ in Jumpin' Gem Heist.
Tips for Jumpin' Gem Heist:
- You're not likely to hit every basket, so focus on the ones with more and better gems.
- It's also easier to collect the gems in baskets without rocks.
- You have to catch the stone you threw at the basket, or you lose a life. If you're full up on lives and catch an extra stone, you get about 750 bonus points, worth more than any of the single gems.
- If you catch a series of five gems without dropping any, you get a combo bonus.
- Catching the clocks will give you extra time.
|
Robot Sandan Plushie
|
Game Challenge
|
May the Best Petpet Win
Send a score of 203+ in Meepit vs. Feepit and a score of 350+ in Chariot Chase.
Warning: You must play both games after eachother in order to complete the challenge. So either play Meepit vs Feepit then Chariot Chase or vice versa.
Tips for Meepit vs. Feepit:
There are five rounds in each stage. In order to maximize your points early on, you should aim on losing the first two rounds and winning the next three in the first and second stage, as you get points for fighting. It's easier to get points in the first two stages, so you want to fight as many rounds as you can in the beginning! Be sure to
almost defeat your opponent in two rounds, but not entirely, mind that points are also deducted when your opponent hits the ground. After those two times defeat him all the way of course.
- Learn how to do combos and use them a lot. Not only do they do more damage, but they also get you more bonus points at the end of the stage. There are two special moves, xzxz being the Feepit Roll Of Death and zxzx being Flight of The Feepit. You can't just press these keys like crazy, you must wait for your feepit to preform each move, and then end the special move with the z or x key. Then your feepit will preform the special move earning you 19 points.
Tips for Chariot Chase:
- You get points for each lap you finish, and you get more points per lap if you finish the lap quickly. If you have a hard time finishing the laps quickly without dying, then just take it slow and concentrate on finishing as many laps as possible.
- Hitting the other racers will make you lose a life, but hitting the walls won't hurt you- it will just stop you until you move away from the wall. You may want to run into the wall on purpose in order to avoid running into another racer. For instance, if another racer is directly ahead of you, and you know you'll run into it if you keep going, just run into the wall to stop yourself. When the other racer is far enough away, move away from the wall and keep going. Letting go of the up arrow key isn't a very effective way of stopping because it doesn't stop you quickly enough.
- If you're going for slow and steady, then choose the Fire Alabriss- you will then start at the very left of the group. This will allow you to steer towards the left wall and wait there for the other Alabriss to pass you. Once they're in front of you, you can start chasing them. If you're trying for extra points through speed, hold down the up arrow key during the countdown. You'll shoot out ahead of the other racers, and since you'll be ahead of them for a little while you won't have to worry about running into them during that time.
- Wait at the intersections; just hit yourself against a wall to stop and wait for all the other players to have passed you. Once the intersection is clear you can pass it and continue with the track.
- The Altadorian Sun will make you invincible, and the cloud will speed you up as well as making you invincible at the same time. These are both very useful items to pick up- you can move around the track faster without having to worry about losing lives by running into the other racers.
- The clock slows down the other racers. It actually isn't very useful; it makes it harder to avoid running into the other racers.
- Running into the dung will make you spin out and lose control over your chariot, so avoid it.
- Try holding down the up arrow key the entire time with one hand, and using the other hand to steer your chariot with the right and left arrow keys.
- Just play on normal mode; hard mode doesn't give many extra points.
|
Chasing Tombs: A Story
|
Game Challenge
|
Easy as Rolling off a Log
Send a score of 305+ in Turmac Roll
Tips for Turmac Roll:
- Always play on hard mode. This is only slightly more difficult then easy and medium, but will give you three times as much points as playing on easy mode.
- Keep an eye out for the following berries, since they give lots of points:
- Fishberry (blue and fish shaped): 75 points on hard mode
- Jumbleberry (pink): 150 points on hard mode
- Juicy berry (orange): 225 points on hard mode
- Unguberry (red and small): 300 points on hard mode
- Aquaberry (Bleu and shaped like a droplet): 600 points on hard mode
- When you're on a hill and there's a tree right behind the hill, use to up key to jump at the top of the hill to get safely over the tree.
- The beginning of the game is always the same. After that, the same obstacles repeat over and over (though not in the same order.) With practice, you can figure out how to clear each of the obstacles, and then the game becomes quite easy.
- The hardest obstacle to clear is the one where there are three stumps in a row- a big one with a small one on each side. Try jumping right before the first small stump, and then continuing to hold the up arrow key until you've passed all the stumps.
- If you're not very good at the game, just keep playing until you get an aqua berry (the blue one shaped like a tear drop.) A single aqua berry in hard mode will give you 600 points.
- Jump on each hill and each tree, as they may be followed by an obstacle. It's better to be safe than sorry.
- This game takes a lot of tries and a bit of luck, so you might have to take a break after awhile.
- Make sure you use the right arrow key to speed up; it's especially useful after jumping on obstacles.
|
Gem Roll-Ups
|
November 25th - Day 4 |
Game Challenge
|
Picnic with the Meepits
Send a score of 224+ in Meerca Chase II.
Tips for Meerca Chase II:- Check out our Meerca Chase 2 Guide.
- superextrahypergravitymode: Unlocks the secret Gravity Level when typed on the main screen.
- ferociousneggsareontheloose: Unlocks the secret Ferocious Level when typed on the main screen.
- Play in Gravity Mode. The neggs are all worth the most points in this version, and therefore even if you aren't good at the game, all you need is a bit of luck getting a Power Negg or Fish Negg to get a good score!
|
Negg Juice
|
Game Challenge
|
Scraps from the Table
Send a score of 138+ in Sophies Stew.
Send a score of 285+ in Hungry Skeith.
Warning: You must play both games after eachother in order to complete the challenge. So either play Hungry Skeith then Sophies Stew or vice versa.
Tips for Sophie's Stew:
- Type hungrymeowclops for an extra life. One use per game.
- Type the game code in pieces, first type hungry, then the next time you have time type meow, and then finally type clops. This will allow you to get an extra life without losing one.
- Bounce the items off of the right side of your wand in order to make them go towards the right and into the cauldron.
- You can use either the mouse or the arrow keys to move the wand. Using the mouse is much easier.
- If you move the wand to the right as you bounce the items off of it, it will make the item go farther, allowing you to get them into the cauldron faster.
- If you drop an item, you lose a life. However, if you drop an item right above the Meowclops, the Meowclops will eat it and you will not lose a life.
- A Droolik will fly overhead and drop powerups from the top of the screen. Grab the green powerup for an extra life. Grab the blue one to increase the size of your wand. Avoid the red powerup, as it decreases your wand size.
- If an item bounces off of the side of the cauldron, sit by the cauldron and let the item bounce back off of the right side of your wand. This should cause it to go into the cauldron.
- As the game goes on, Sophie will throw the items more quickly, and you may have to juggle several items at once. Different items are worth different amounts of points, so if you have multiple items in the air and have to choose one to drop, drop the one with the lower point value. The point values are as follows:
- Grape Gummy Rat: 5
- Pile Of Dung: 5
- Glaring Eye Wrap: 6
- Brain Ice Cream: 6
- Spooky Doughnut: 6
- Twirly Fruit: 7
- Octornapie Tentacle: 7
- Red Scorchiopepper: 8
- Hot Worm Hot Dog: 8
- Tongue Wrap: 8
- Spoc Spoc Grub: 9
- WooWoo Grub: 10
- Blue Fish Pop: 10
- Mau Codestone: 12
- Ghost Marshmallow: 15
Tips for Hungry Skeith:
-Coming Soon-
|
100 Jelly Recepies
|
Mystery Challenge
|
Ketchup and Mustard, BFF!
Send a score of 2684+ in Hot Dog Hero
Tips for Hot Dog Hero
Tips for Hot Dog Hero:- Use your condiments wisely. Draw very short lines and use the same paths over if you need to, it will save condiments.
- Ketchup is easiest to control, you walk normally on it.
- Use mustard when you need to go up (it's bouncy), it will speed you and may help complete the level faster.
- Mayo acts like glue, you can even walk upside down on mayo.
- Get the pickles when you reasonably can. Use the mouse to aim and spacebar to shoot pickles.
- Get the star bonuses and the hot dog bonus (Extra life) if possible. They are mostly not directly on your path to the door, but its worth to find them anyway.
- Shoot your enemies when needed, not only do they stop bothering you, you also get points for them. Try to save many pickles for the levels with Barbats in them, they follow you around so they MUST be shot, if you then have no pickles left, you're doomed to fail.
- Get the refills for your mayo, ketchup and mustard, especially at the end of the level, you get bonus points for the amounts you have left.
- Don't expect to get this score on your first try, you should try to memorise the levels. Where are the bonusses and pickles, where are the enemies? If you know this information it allows you to quickly go through the level (and thus earn more time bonus) and also you will not lose any lives.
|
Hero Hot Dog
|
November 24nd - Day 3 |
Game Challenge
|
The Battlefield Awaits Your Legend
Send a score of 17624+ in Neopian Battlefield Legends.
Tips for Neopian Battlefield Legends:
- It is possible to get the needed score on Easy mode.
- On the map you see some rocks, try to set your machines in an S shape around the rocks. Once you have your machines set in the S-shape, be sure to keep upgrading them for a wider range.
- Don't spend all your points on new weapons, but be sure to leave some points in case the attacker comes and tries to destroy your machine. That way you can quickly upgrade before it gets destroyed.
- If your tower does get destroyed, you can sell the burning hole that's left (you won't get any points from it though) and rebuild another tower.
- Don't buy too many wooden towers, they don't do much damage.
- Rapid Fire and Catapult towers are the best towers to use. The catapult ones have a small range, but do lots of damage. Best to place them close next to the track your enemies are running on. Place a couple of catapult towers at the start of the game and you won't have to worry about the attacker on the later levels.
- This game can take long, so make use of the fast forward button. You'll find this one on the same place as the 'play' button once the game is in play.
- The Eyrie Guard (Meridell) and Quiggle scouts (Darigan) are flying enemies and will follow a different path than the walking ones. Make sure you have a couple of towers hitting their track as well.
|
Have Fun! Card
|
Mystery Challenge
|
Did Someone Call for a Stampede?
Send a score of 18024+ in Kookia.
Tips for Kookia:
- Play in Hard mode to gain more points.
- You need to collect at least three Ghost Kookiths to unlock the bonus round. Once you've unlocked it, ignore them unless they're easy to collect.
- You will earn more points for each Kookith collected if you collect them in "chains". Try to position your mouse in front of a chain to grab them in a row quickly. If you wait a second before collecting the first group of Kookiths, you can string the second group on to the same chain for more points.
- When the meter fills up, you can press the space bar to slow down the Kookiths. This also works in the bonus rounds.
- The Kookiths appear in the same order each time for a scene, but the scenes are random.
|
Winged Kookith
|
Timed Challenge
|
Our Princess is not in the Castle
Send a score of 34083+ in Shenkuu Warrior II within twelve hours of pressing the 'Start Timer'button.
Tips for Shenkuu Warrior II:
- Beginners should play on "training" mode, it is far easier to earn points on this mode.
- In "training" mode, just like the old version, your progress is saved at the beginning of each level.
- Use your mouse to collect the coins.
-
Collecting all the coins in a pattern (circle or diagonal) will give you a 2x bonus. If you find it hard to collect coins, try swirling your mouse over the pattern as many times as possible and still have time to catch onto the next ramp.
-
In the third level of "training" mode, broken/tattered ramps can be used by clicking on it once, breaking it, and then clicking on it again.
-
In "zen" mode, purple clouds will disappear once you grapple onto them, forcing you to use
a balloon ramp
-
Kites and Kazeriu are very useful, especially the latter, however, pay attention as to when they run out.
|
|
Challenge Type | Prize |
November 23nd - Day 2 |
Game Challenge
|
Just Keep Flying, Just Keep Flying
Send a score of 134+ in Volcano Run II.
Tips for Volcano Run II:
- Check SunnyNeo's Volcano Run II
game Guide.
- The game code glubgar gives an extra life. One use per game.
- Use the keys to speed up and slow down as much as possible. When you see a fireball coming through a cave, slow down until the fireball is as much out of the narrow space as time allows. Then speed up, which makes you smaller, to get by it.
- It is better to restart the game than go onto using different lives. The game is actually easiest on the first life, as the fireballs don't start appearing in sets of two until you reach a distance of 500, which is far above the actual score you need.
|
Dual Duels Part Deux
|
Mystery Challenge
|
Altador Calls for Your Aid!
Send a score of 723+ in Crisis Courier.
Tips for Crisis Courier:
- The game code kingaltador gives you one extra life. One use per game. Type the code at the very start of the game, before any enemies come up.
- Remember to click on your left mouse button to switch between the fire and snow Yooyu. The fire Yooyu kills the red enemies and is able to collect the red money bags, and the snow Yooyu kills the blue enemies and is able to collect the blue money bags.
- The key to this game is memorizing the levels. Play several times until you remember what's coming up, so you'll be prepared to switch to the correct color or to collect the money bags.
- The winged fruit will turn you into a faerie Yooyu, which causes each money bag you collect to be worth more points, and also allows you to collect both red and blue money bags. However, you can't kill any enemies while in faerie form. If you've got a lot of enemies but few to no money bags coming up, collecting the winged fruit would be a bad idea (this is one instance where memorizing the levels comes in, so that you know when to collect it and when not to.)
- The red fig will turn you into a mutant Yooyu, allowing you to kill enemies of either color. You can collect the regular yellow money bags while in mutant form, but the red and blue money bags will kill you.
- Be careful- practically everything in this game kills you. Touching any walls or structures kills you (except the big post at the end of each level, which you can pass through.) Touching the enemies kills you if you're not in the proper form. Touching red or blue money bags kills you if you're not in the proper form. Touching any enemies kills you if you're in faerie form.
- Don't take any risks and do not to try collect everything. Don't go for the money bags or enemies when they are placed between two walls, and don't go for a row of red and blue enemies unless you're in the mutant Yooyu form. The few points you'll gain from this are not worth losing a life over.
- If your computer is lagging a lot, try playing on a smaller size and lower quality. Also, this game is a pain for touch-pad users; if you happen to have a normal mouse lying around somewhere, make use of it.
|
Potted Cypress Tree
|
November 22nd - Day 1 |
Random Challenge
|
Picking Favourites is as Easy as 1,2,3
Add 3 different qualifying game to you Favourites List
|
Box of Mismatched Game Pieces
|
Game Challenge
|
Need...More...Usukis!!!
Get a score of 500+ in Usuki Frenzy
Tips:
Tips for Usuki Frenzy:
- Face the computer in Lucy's room (it's pink) and press the spacebar. A bonus balerina Usuki will appear that will award 16 points.
- Avois any item that isn't on the list. If you accidently pick up any item that is not on your list, put it aside on the red shelf
- The Usuki dolls are always in the same place. Be sure to familiarise yourself with where they are to make the game easier.
|
Broken Hourglass (Click to preview)
|
Once you have completed your challenges, you have the option to complete them an extra four times each. This will earn bonus points for your team as well as some spiffy items for your own pocket.
If you don't comlete these on the day, you can always return and complete them on a later date.
Also for any challenge that requires you to send your score, you can send your score more than three times each day in order to complete the challenge. However, you will only be awarded neopoints for your first 3 scores.
For the challenges you can play a total of 124 different flash games. Below you can see the list of all games that qualify.
For each challenge there are certain requirements that you must meet to beat the challenge, as you can see in the table further up the page.
Although challenges are given out daily, you may complete them at any time before the challenge's deadline, which this year is November 29th.
For each challenge you complete you are eligible to receive a prize. Once you complete a challenge the little gray gift box will turn into a red or blue gift box, depending on your team.
Then you must click on it, a pop up will open and tell you the prize you have been awarded.
.
Each year the list of games changes and is expanded. The odd number of games is due to the addition of several sponsor games.
For some challenges, people from the USA will play a sponsor game whereas non-USA people will have a different, non-sponsor game.
This year there are 5 types of challenges.
To rate the difficulty of a game, find something that looks like this on the top of any individual game's page. Click on one of the bars to give the game a difficulty rating. Note: There is a difference between rating the difficulty of a game and rating a game itself, look below to find out how to rate a game.
You must first play a qualifying game to send a Challenge card. After you send your score, the link appears in the black box as shown below
If you would like to link to this guide, you can use the buttons below.